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Re: [cinvoke-dev] Calling a function from a VCL DLL
From: |
Shmuel Zeigerman |
Subject: |
Re: [cinvoke-dev] Calling a function from a VCL DLL |
Date: |
Tue, 15 Aug 2006 12:00:02 +0200 |
User-agent: |
Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.8.0.6) Gecko/20060729 SeaMonkey/1.0.4 |
Will Weisser wrote:
1) MyFunc uses the cdecl calling convention, not stdcall.
The binary however was compiled from the source which
included __stdcall. It's somewhat weird...
Here's the .dll as promised; note you have to #include cinvoke-dll.h now
instead of cinvoke.h; I wanted to be able to distribute both the static
and shared libraries side-by-side in the next release. I appreciate all
the testing.
#include'ing cinvoke-dll.h is fine. (The same can be
achieved by #define'ing CINVOKE_DLL_IMPORT from the
command line or makefile).
Thanks a lot, it works now!
--
Shmuel