[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[cinvoke-svn] r130 - in trunk/skorpion: . assets assets/field server
From: |
will |
Subject: |
[cinvoke-svn] r130 - in trunk/skorpion: . assets assets/field server |
Date: |
27 Nov 2006 22:34:25 -0500 |
Author: p
Date: 2006-11-27 22:34:24 -0500 (Mon, 27 Nov 2006)
New Revision: 130
Added:
trunk/skorpion/assets/field/
trunk/skorpion/assets/field/caust00.tga
trunk/skorpion/assets/field/caust01.tga
trunk/skorpion/assets/field/caust02.tga
trunk/skorpion/assets/field/caust03.tga
trunk/skorpion/assets/field/caust04.tga
trunk/skorpion/assets/field/caust05.tga
trunk/skorpion/assets/field/caust06.tga
trunk/skorpion/assets/field/caust07.tga
trunk/skorpion/assets/field/caust08.tga
trunk/skorpion/assets/field/caust09.tga
trunk/skorpion/assets/field/caust10.tga
trunk/skorpion/assets/field/caust11.tga
trunk/skorpion/assets/field/caust12.tga
trunk/skorpion/assets/field/caust13.tga
trunk/skorpion/assets/field/caust14.tga
trunk/skorpion/assets/field/caust15.tga
trunk/skorpion/assets/field/caust16.tga
trunk/skorpion/assets/field/caust17.tga
trunk/skorpion/assets/field/caust18.tga
trunk/skorpion/assets/field/caust19.tga
trunk/skorpion/assets/field/caust20.tga
trunk/skorpion/assets/field/caust21.tga
trunk/skorpion/assets/field/caust22.tga
trunk/skorpion/assets/field/caust23.tga
trunk/skorpion/assets/field/caust24.tga
trunk/skorpion/assets/field/caust25.tga
trunk/skorpion/assets/field/caust26.tga
trunk/skorpion/assets/field/caust27.tga
trunk/skorpion/assets/field/caust28.tga
trunk/skorpion/assets/field/caust29.tga
trunk/skorpion/assets/field/caust30.tga
trunk/skorpion/assets/field/caust31.tga
Modified:
trunk/skorpion/server/server.csproj
trunk/skorpion/skorpion.cs
trunk/skorpion/skorpion.nsi
Log:
make field shields waterish
Added: trunk/skorpion/assets/field/caust00.tga
===================================================================
(Binary files differ)
Property changes on: trunk/skorpion/assets/field/caust00.tga
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/skorpion/assets/field/caust01.tga
===================================================================
(Binary files differ)
Property changes on: trunk/skorpion/assets/field/caust01.tga
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/skorpion/assets/field/caust02.tga
===================================================================
(Binary files differ)
Property changes on: trunk/skorpion/assets/field/caust02.tga
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/skorpion/assets/field/caust03.tga
===================================================================
(Binary files differ)
Property changes on: trunk/skorpion/assets/field/caust03.tga
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/skorpion/assets/field/caust04.tga
===================================================================
(Binary files differ)
Property changes on: trunk/skorpion/assets/field/caust04.tga
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/skorpion/assets/field/caust05.tga
===================================================================
(Binary files differ)
Property changes on: trunk/skorpion/assets/field/caust05.tga
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/skorpion/assets/field/caust06.tga
===================================================================
(Binary files differ)
Property changes on: trunk/skorpion/assets/field/caust06.tga
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/skorpion/assets/field/caust07.tga
===================================================================
(Binary files differ)
Property changes on: trunk/skorpion/assets/field/caust07.tga
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/skorpion/assets/field/caust08.tga
===================================================================
(Binary files differ)
Property changes on: trunk/skorpion/assets/field/caust08.tga
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/skorpion/assets/field/caust09.tga
===================================================================
(Binary files differ)
Property changes on: trunk/skorpion/assets/field/caust09.tga
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/skorpion/assets/field/caust10.tga
===================================================================
(Binary files differ)
Property changes on: trunk/skorpion/assets/field/caust10.tga
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/skorpion/assets/field/caust11.tga
===================================================================
(Binary files differ)
Property changes on: trunk/skorpion/assets/field/caust11.tga
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/skorpion/assets/field/caust12.tga
===================================================================
(Binary files differ)
Property changes on: trunk/skorpion/assets/field/caust12.tga
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/skorpion/assets/field/caust13.tga
===================================================================
(Binary files differ)
Property changes on: trunk/skorpion/assets/field/caust13.tga
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/skorpion/assets/field/caust14.tga
===================================================================
(Binary files differ)
Property changes on: trunk/skorpion/assets/field/caust14.tga
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/skorpion/assets/field/caust15.tga
===================================================================
(Binary files differ)
Property changes on: trunk/skorpion/assets/field/caust15.tga
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/skorpion/assets/field/caust16.tga
===================================================================
(Binary files differ)
Property changes on: trunk/skorpion/assets/field/caust16.tga
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/skorpion/assets/field/caust17.tga
===================================================================
(Binary files differ)
Property changes on: trunk/skorpion/assets/field/caust17.tga
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/skorpion/assets/field/caust18.tga
===================================================================
(Binary files differ)
Property changes on: trunk/skorpion/assets/field/caust18.tga
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/skorpion/assets/field/caust19.tga
===================================================================
(Binary files differ)
Property changes on: trunk/skorpion/assets/field/caust19.tga
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/skorpion/assets/field/caust20.tga
===================================================================
(Binary files differ)
Property changes on: trunk/skorpion/assets/field/caust20.tga
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/skorpion/assets/field/caust21.tga
===================================================================
(Binary files differ)
Property changes on: trunk/skorpion/assets/field/caust21.tga
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/skorpion/assets/field/caust22.tga
===================================================================
(Binary files differ)
Property changes on: trunk/skorpion/assets/field/caust22.tga
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/skorpion/assets/field/caust23.tga
===================================================================
(Binary files differ)
Property changes on: trunk/skorpion/assets/field/caust23.tga
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/skorpion/assets/field/caust24.tga
===================================================================
(Binary files differ)
Property changes on: trunk/skorpion/assets/field/caust24.tga
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/skorpion/assets/field/caust25.tga
===================================================================
(Binary files differ)
Property changes on: trunk/skorpion/assets/field/caust25.tga
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/skorpion/assets/field/caust26.tga
===================================================================
(Binary files differ)
Property changes on: trunk/skorpion/assets/field/caust26.tga
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/skorpion/assets/field/caust27.tga
===================================================================
(Binary files differ)
Property changes on: trunk/skorpion/assets/field/caust27.tga
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/skorpion/assets/field/caust28.tga
===================================================================
(Binary files differ)
Property changes on: trunk/skorpion/assets/field/caust28.tga
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/skorpion/assets/field/caust29.tga
===================================================================
(Binary files differ)
Property changes on: trunk/skorpion/assets/field/caust29.tga
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/skorpion/assets/field/caust30.tga
===================================================================
(Binary files differ)
Property changes on: trunk/skorpion/assets/field/caust30.tga
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/skorpion/assets/field/caust31.tga
===================================================================
(Binary files differ)
Property changes on: trunk/skorpion/assets/field/caust31.tga
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Modified: trunk/skorpion/server/server.csproj
===================================================================
--- trunk/skorpion/server/server.csproj 2006-11-23 07:50:16 UTC (rev 129)
+++ trunk/skorpion/server/server.csproj 2006-11-28 03:34:24 UTC (rev 130)
@@ -114,6 +114,11 @@
BuildAction = "Compile"
/>
<File
+ RelPath = "network\Rules.cs"
+ SubType = "Code"
+ BuildAction = "Compile"
+ />
+ <File
RelPath = "network\Server.cs"
SubType = "Code"
BuildAction = "Compile"
@@ -134,11 +139,6 @@
BuildAction = "Compile"
/>
<File
- RelPath = "universe\Rules.cs"
- SubType = "Code"
- BuildAction = "Compile"
- />
- <File
RelPath = "universe\Universe.cs"
SubType = "Code"
BuildAction = "Compile"
Modified: trunk/skorpion/skorpion.cs
===================================================================
--- trunk/skorpion/skorpion.cs 2006-11-23 07:50:16 UTC (rev 129)
+++ trunk/skorpion/skorpion.cs 2006-11-28 03:34:24 UTC (rev 130)
@@ -21,6 +21,7 @@
using System.Reflection;
using Microsoft.DirectX;
using Microsoft.DirectX.Direct3D;
+// using Microsoft.DirectX.AudioVideoPlayback;
namespace skorpion
{
@@ -41,6 +42,7 @@
public static ushort Team = 1;
public static bool Thrusters = false;
+ public static bool TexturedField = true;
public static bool ClientStart = true;
public static string ClientConnect = "pleep.com";
@@ -50,7 +52,7 @@
public static TimeSpan ConsoleOpen = new
TimeSpan(0,0,0,0,500);
public static TimeSpan ClientKeyRepeat = new
TimeSpan(0,0,0,0,200);
- public static TimeSpan ClientACKRetry = new
TimeSpan(0,0,0,1,0);
+ public static TimeSpan ClientACKRetry = new
TimeSpan(0,0,0,2,0);
public static TimeSpan ClientNetTimeout = new
TimeSpan(0,0,0,20,0);
public static TimeSpan ClientGameTimeout = new
TimeSpan(0,0,0,5,0);
public static TimeSpan ClientRefresh = new
TimeSpan(0,0,0,0,100);
@@ -98,11 +100,16 @@
Material iShipMaterial1;
Material iShipMaterial2;
+ DateTime iFieldTexTime = DateTime.Now;
+ int iFieldTexIndex = 0;
VertexBuffer iFieldVerts2 = null;
VertexBuffer iFieldVerts = null;
IndexBuffer iFieldIndex = null;
IndexBuffer iFieldBorderIndex = null;
Material iFieldMaterial;
+ Texture[] iFieldTextures = null;
+ Texture iFieldTexture = null;
+ // Video iFieldVideo = null;
VertexBuffer iGoalVerts = null;
IndexBuffer iGoalIndex1 = null;
@@ -283,6 +290,19 @@
return true;
}
+ /*
+ public void FieldVideoReadyToRender(object sender,
TextureRenderEventArgs e)
+ {
+ iFieldTexture = e.Texture;
+ }
+
+ public void FieldVideoEnding(object sender, EventArgs e)
+ {
+ iFieldVideo.Stop();
+ // iFieldVideo.Play();
+ }
+ */
+
public void RestoreDeviceObjects(object sender, EventArgs e)
{
// ship text
@@ -352,33 +372,62 @@
iGoalMaterial1 = new Material();
Color gc1 = Color.DarkViolet;
- iGoalMaterial1.Emissive = gc1;
- iGoalMaterial1.Diffuse = Color.White;
+ iGoalMaterial1.Emissive = Color.FromArgb(gc1.R + 40,
gc1.G + 40, gc1.B + 40);
+ gc1 = Color.White;
+ iGoalMaterial1.Diffuse = Color.FromArgb(64, gc1.R,
gc1.G, gc1.B);
iGoalMaterial2 = new Material();
Color gc2 = Color.Pink;
iGoalMaterial2.Emissive = gc2;
- iGoalMaterial2.Diffuse = Color.White;
+ gc2 = Color.White;
+ iGoalMaterial2.Diffuse = Color.FromArgb(64, gc2.R,
gc2.G, gc2.B);
// goal
- iGoalVerts = new VertexBuffer(typeof(PCVertex), 8,
iDevice, Usage.WriteOnly, PCVertex.Format, Pool.Default);
- PCVertex[] gv = (PCVertex[])iGoalVerts.Lock(0, 0);
- gv[0].p = Universe.FieldDefintion.GoalA;
- gv[1].p = Universe.FieldDefintion.GoalB;
- gv[2].p = Universe.FieldDefintion.GoalC;
- gv[3].p = Universe.FieldDefintion.GoalD;
- gv[4].p = Universe.FieldDefintion.Goal2A;
- gv[5].p = Universe.FieldDefintion.Goal2B;
- gv[6].p = Universe.FieldDefintion.Goal2C;
- gv[7].p = Universe.FieldDefintion.Goal2D;
- for (int i=0; i<8; i++)
- {
- if (i<4) gv[i].color =
Color.FromArgb(45+(i%4)*8, gc1.R, gc1.G, gc1.B).ToArgb();
- else gv[i].color =
Color.FromArgb(45+(i%4)*8, gc2.R, gc2.G, gc2.B).ToArgb();
+ if (!ClientConfig.TexturedField)
+ {
+ iGoalVerts = new VertexBuffer(typeof(PCVertex),
8, iDevice, Usage.WriteOnly, PCVertex.Format, Pool.Default);
+ PCVertex[] gv = (PCVertex[])iGoalVerts.Lock(0,
0);
+ gv[0].p = Universe.FieldDefintion.GoalA;
+ gv[1].p = Universe.FieldDefintion.GoalB;
+ gv[2].p = Universe.FieldDefintion.GoalC;
+ gv[3].p = Universe.FieldDefintion.GoalD;
+ gv[4].p = Universe.FieldDefintion.Goal2A;
+ gv[5].p = Universe.FieldDefintion.Goal2B;
+ gv[6].p = Universe.FieldDefintion.Goal2C;
+ gv[7].p = Universe.FieldDefintion.Goal2D;
+ for (int i=0; i<8; i++)
+ {
+ if (i<4) gv[i].color =
Color.FromArgb(45+(i%4)*8, gc1.R, gc1.G, gc1.B).ToArgb();
+ else gv[i].color =
Color.FromArgb(45+(i%4)*8, gc2.R, gc2.G, gc2.B).ToArgb();
+ }
+
+ iGoalVerts.Unlock();
}
+ else
+ {
+ iGoalVerts = new
VertexBuffer(typeof(CustomVertex.PositionTextured), 8, iDevice,
Usage.WriteOnly, CustomVertex.PositionTextured.Format, Pool.Default);
+ CustomVertex.PositionTextured[] gv =
(CustomVertex.PositionTextured[])iGoalVerts.Lock(0, 0);
+ gv[0].Position = new
Microsoft.DirectX.Vector3(Universe.FieldDefintion.GoalA.X,
Universe.FieldDefintion.GoalA.Y, Universe.FieldDefintion.GoalA.Z);
+ gv[1].Position = new
Microsoft.DirectX.Vector3(Universe.FieldDefintion.GoalB.X,
Universe.FieldDefintion.GoalB.Y, Universe.FieldDefintion.GoalB.Z);
+ gv[2].Position = new
Microsoft.DirectX.Vector3(Universe.FieldDefintion.GoalC.X,
Universe.FieldDefintion.GoalC.Y, Universe.FieldDefintion.GoalC.Z);
+ gv[3].Position = new
Microsoft.DirectX.Vector3(Universe.FieldDefintion.GoalD.X,
Universe.FieldDefintion.GoalD.Y, Universe.FieldDefintion.GoalD.Z);
+ gv[4].Position = new
Microsoft.DirectX.Vector3(Universe.FieldDefintion.Goal2A.X,
Universe.FieldDefintion.Goal2A.Y, Universe.FieldDefintion.Goal2A.Z);
+ gv[5].Position = new
Microsoft.DirectX.Vector3(Universe.FieldDefintion.Goal2B.X,
Universe.FieldDefintion.Goal2B.Y, Universe.FieldDefintion.Goal2B.Z);
+ gv[6].Position = new
Microsoft.DirectX.Vector3(Universe.FieldDefintion.Goal2C.X,
Universe.FieldDefintion.Goal2C.Y, Universe.FieldDefintion.Goal2C.Z);
+ gv[7].Position = new
Microsoft.DirectX.Vector3(Universe.FieldDefintion.Goal2D.X,
Universe.FieldDefintion.Goal2D.Y, Universe.FieldDefintion.Goal2D.Z);
- iGoalVerts.Unlock();
+ gv[0].Tu = 0; gv[0].Tv = 0;
+ gv[1].Tu = 0; gv[1].Tv = 2;
+ gv[2].Tu = 1; gv[2].Tv = 2;
+ gv[3].Tu = 1; gv[3].Tv = 0;
+ gv[4].Tu = 0; gv[4].Tv = 0;
+ gv[5].Tu = 0; gv[5].Tv = 2;
+ gv[6].Tu = 1; gv[6].Tv = 2;
+ gv[7].Tu = 1; gv[7].Tv = 0;
+ iGoalVerts.Unlock();
+ }
+
Int16[] goalIndex1 = { 0,1,2, 3,0,2 };
iGoalIndex1 = ConstructIndexBuffer(goalIndex1);
Int16[] goalBorderIndex1 = { 0,1, 1,2, 2,3, 3,0 };
@@ -390,9 +439,10 @@
iGoalBorderIndex2 =
ConstructIndexBuffer(goalBorderIndex2);
iFieldMaterial = new Material();
- Color fc = Color.MediumAquamarine;
+ Color fc = Color.White;
+ iFieldMaterial.Diffuse = Color.FromArgb(64, fc.R, fc.G,
fc.B);
+ fc = Color.Aquamarine;
iFieldMaterial.Emissive = fc;
- iFieldMaterial.Diffuse = Color.White;
// field
iFieldVerts2 = new
VertexBuffer(typeof(CustomVertex.PositionTextured), 8, iDevice,
Usage.WriteOnly, CustomVertex.PositionTextured.Format, Pool.Default);
@@ -405,8 +455,38 @@
v2[5].Position = new
Microsoft.DirectX.Vector3(Universe.FieldDefintion.F.X,
Universe.FieldDefintion.F.Y, Universe.FieldDefintion.F.Z);
v2[6].Position = new
Microsoft.DirectX.Vector3(Universe.FieldDefintion.G.X,
Universe.FieldDefintion.G.Y, Universe.FieldDefintion.G.Z);
v2[7].Position = new
Microsoft.DirectX.Vector3(Universe.FieldDefintion.H.X,
Universe.FieldDefintion.H.Y, Universe.FieldDefintion.H.Z);
+
+ v2[1].Tu = 0; v2[1].Tv = 0;
+ v2[2].Tu = 8; v2[2].Tv = 0;
+ v2[5].Tu = 0; v2[5].Tv = 16;
+ v2[6].Tu = 8; v2[6].Tv = 16;
iFieldVerts2.Unlock();
+ if (ClientConfig.TexturedField)
+ {
+ /*
+ iFieldTexture = TextureLoader.FromFile(iDevice,
".\\assets\\skorpion\\default.jpg");
+ if (iFieldVideo != null)
+ {
+ iFieldVideo.Stop();
+ iFieldVideo.Dispose();
+ iFieldVideo = null;
+ }
+ iFieldVideo =
Video.FromFile(".\\assets\\caustics.mpeg");
+ iFieldVideo.Ending += new
EventHandler(this.FieldVideoEnding);
+ iFieldVideo.TextureReadyToRender += new
TextureRenderEventHandler(this.FieldVideoReadyToRender);
+ // iFieldVideo.RenderToTexture(iDevice);
+ // iFieldVideo.Play();
+ */
+
+ iFieldTextures = new Texture[32];
+ for (int ii = 0; ii < 32; ii++)
+ {
+ string name =
string.Format(".\\assets\\field\\Caust{0:D2}.tga", ii);
+ iFieldTextures[ii] =
TextureLoader.FromFile(iDevice, name);
+ }
+ }
+
iFieldVerts = new VertexBuffer(typeof(PCVertex), 8,
iDevice, Usage.WriteOnly, PCVertex.Format, Pool.Default);
PCVertex[] v = (PCVertex[])iFieldVerts.Lock(0, 0);
v[0].p = Universe.FieldDefintion.A;
@@ -678,8 +758,10 @@
// draw ball(s) ?
// should sort entitys by type
- iDevice.TextureState[0].ColorOperation =
TextureOperation.SelectArg1;
+ iDevice.RenderState.Lighting = true;
+ iDevice.TextureState[0].ColorOperation =
TextureOperation.Modulate;
iDevice.TextureState[0].ColorArgument1 =
TextureArgument.Diffuse;
+ iDevice.TextureState[0].ColorArgument2 =
TextureArgument.Diffuse;
iDevice.Material = iBallMaterial;
foreach(Entity e in GlobalState.Client.ThisFrame.Values)
@@ -695,69 +777,153 @@
iDevice.RenderState.DestinationBlend =
Blend.InvSourceAlpha;
// draw field
- iDevice.Transform.World = Matrix.Identity;
- iDevice.Material = iFieldMaterial;
- iDevice.Indices = iFieldBorderIndex;
- iDevice.VertexFormat = PCVertex.Format;
- iDevice.RenderState.Lighting = false;
- iDevice.RenderState.AlphaBlendEnable = true;
- iDevice.RenderState.ZBufferWriteEnable = false;
- iDevice.TextureState[0].ColorOperation =
TextureOperation.SelectArg1;
- iDevice.TextureState[0].ColorArgument1 =
TextureArgument.Diffuse;
- iDevice.TextureState[0].ColorArgument2 =
TextureArgument.TextureColor;
- iDevice.TextureState[0].AlphaOperation =
TextureOperation.SelectArg1;
- iDevice.TextureState[0].AlphaArgument1 =
TextureArgument.Diffuse;
- iDevice.TextureState[0].AlphaArgument2 =
TextureArgument.TextureColor;
- iDevice.SetStreamSource(0, iFieldVerts, 0,
PCVertex.StrideSize);
- iDevice.DrawIndexedPrimitives(PrimitiveType.LineList,
0, 0, 8, 0, 4);
+ if (ClientConfig.TexturedField)
+ {
+ iDevice.Transform.World = Matrix.Identity;
+ iDevice.Material = iFieldMaterial;
+ iDevice.Indices = iFieldBorderIndex;
+ iDevice.VertexFormat =
CustomVertex.PositionTextured.Format;
+ iDevice.RenderState.Lighting = true;
+ iDevice.RenderState.AlphaBlendEnable = true;
+ iDevice.RenderState.ZBufferWriteEnable = false;
+ iDevice.TextureState[0].ColorOperation =
TextureOperation.SelectArg1;
+ iDevice.TextureState[0].ColorArgument1 =
TextureArgument.Diffuse;
+ iDevice.TextureState[0].ColorArgument2 =
TextureArgument.TextureColor;
+ iDevice.TextureState[0].AlphaOperation =
TextureOperation.SelectArg1;
+ iDevice.TextureState[0].AlphaArgument1 =
TextureArgument.Diffuse;
+ iDevice.TextureState[0].AlphaArgument2 =
TextureArgument.TextureColor;
+ iDevice.SetStreamSource(0, iFieldVerts, 0,
PCVertex.StrideSize);
+ //
iDevice.DrawIndexedPrimitives(PrimitiveType.LineList, 0, 0, 8, 0, 4);
- iDevice.RenderState.CullMode = Cull.None;
- iDevice.TextureState[0].ColorOperation =
TextureOperation.SelectArg1;
- iDevice.TextureState[0].ColorArgument1 =
TextureArgument.Diffuse;
- iDevice.TextureState[0].ColorArgument2 =
TextureArgument.TextureColor;
- iDevice.TextureState[0].AlphaOperation =
TextureOperation.SelectArg1;
- iDevice.TextureState[0].AlphaArgument1 =
TextureArgument.Diffuse;
- iDevice.TextureState[0].AlphaArgument2 =
TextureArgument.TextureColor;
- iDevice.Indices = iFieldIndex;
-
iDevice.DrawIndexedPrimitives(PrimitiveType.TriangleList, 0, 0, 8, 0, 2);
- iDevice.RenderState.ZBufferWriteEnable = true;
- iDevice.RenderState.AlphaBlendEnable = false;
- iDevice.RenderState.Lighting = true;
+ iDevice.VertexFormat =
CustomVertex.PositionTextured.Format;
+ iDevice.SetStreamSource(0, iFieldVerts2, 0,
CustomVertex.PositionTextured.StrideSize);
+ iDevice.RenderState.CullMode = Cull.None;
+ iDevice.TextureState[0].ColorOperation =
TextureOperation.Modulate;
+ iDevice.TextureState[0].ColorArgument1 =
TextureArgument.Diffuse;
+ iDevice.TextureState[0].ColorArgument2 =
TextureArgument.TextureColor;
+ iDevice.TextureState[0].AlphaOperation =
TextureOperation.SelectArg1;
+ iDevice.TextureState[0].AlphaArgument1 =
TextureArgument.Diffuse;
+ iDevice.TextureState[0].AlphaArgument2 =
TextureArgument.TextureColor;
+ iDevice.Indices = iFieldIndex;
+
+ // iDevice.SetTexture(0, iFieldTexture);
+ if (DateTime.Now.Subtract(new
TimeSpan(0,0,0,0,32)) > iFieldTexTime)
+ {
+ iFieldTexIndex = (iFieldTexIndex + 1) %
32;
+ iFieldTexTime = DateTime.Now;
+ }
+ iDevice.SetTexture(0,
iFieldTextures[iFieldTexIndex]);
+
iDevice.DrawIndexedPrimitives(PrimitiveType.TriangleList, 0, 0, 8, 0, 2);
+ iDevice.RenderState.ZBufferWriteEnable = true;
+ iDevice.RenderState.AlphaBlendEnable = false;
+ iDevice.RenderState.Lighting = true;
+ }
+ else
+ {
+ iDevice.Transform.World = Matrix.Identity;
+ iDevice.Material = iFieldMaterial;
+ iDevice.Indices = iFieldBorderIndex;
+ iDevice.VertexFormat = PCVertex.Format;
+ iDevice.RenderState.Lighting = false;
+ iDevice.RenderState.AlphaBlendEnable = true;
+ iDevice.RenderState.ZBufferWriteEnable = false;
+ iDevice.TextureState[0].ColorOperation =
TextureOperation.SelectArg1;
+ iDevice.TextureState[0].ColorArgument1 =
TextureArgument.Diffuse;
+ iDevice.TextureState[0].ColorArgument2 =
TextureArgument.TextureColor;
+ iDevice.TextureState[0].AlphaOperation =
TextureOperation.SelectArg1;
+ iDevice.TextureState[0].AlphaArgument1 =
TextureArgument.Diffuse;
+ iDevice.TextureState[0].AlphaArgument2 =
TextureArgument.TextureColor;
+ iDevice.SetStreamSource(0, iFieldVerts, 0,
PCVertex.StrideSize);
+
iDevice.DrawIndexedPrimitives(PrimitiveType.LineList, 0, 0, 8, 0, 4);
+
+ iDevice.RenderState.CullMode = Cull.None;
+ iDevice.TextureState[0].ColorOperation =
TextureOperation.SelectArg1;
+ iDevice.TextureState[0].ColorArgument1 =
TextureArgument.Diffuse;
+ iDevice.TextureState[0].ColorArgument2 =
TextureArgument.TextureColor;
+ iDevice.TextureState[0].AlphaOperation =
TextureOperation.SelectArg1;
+ iDevice.TextureState[0].AlphaArgument1 =
TextureArgument.Diffuse;
+ iDevice.TextureState[0].AlphaArgument2 =
TextureArgument.TextureColor;
+ iDevice.Indices = iFieldIndex;
+
iDevice.DrawIndexedPrimitives(PrimitiveType.TriangleList, 0, 0, 8, 0, 2);
+ iDevice.RenderState.ZBufferWriteEnable = true;
+ iDevice.RenderState.AlphaBlendEnable = false;
+ iDevice.RenderState.Lighting = true;
+ }
+
// draw goals
- iDevice.Transform.World = Matrix.Identity;
- iDevice.Material = iGoalMaterial1;
- iDevice.VertexFormat = PCVertex.Format;
- iDevice.RenderState.Lighting = false;
- iDevice.RenderState.AlphaBlendEnable = true;
- iDevice.RenderState.ZBufferWriteEnable = false;
- iDevice.TextureState[0].ColorOperation =
TextureOperation.SelectArg1;
- iDevice.TextureState[0].ColorArgument1 =
TextureArgument.Diffuse;
- iDevice.TextureState[0].ColorArgument2 =
TextureArgument.TextureColor;
- iDevice.TextureState[0].AlphaOperation =
TextureOperation.SelectArg1;
- iDevice.TextureState[0].AlphaArgument1 =
TextureArgument.Diffuse;
- iDevice.TextureState[0].AlphaArgument2 =
TextureArgument.TextureColor;
- iDevice.SetStreamSource(0, iGoalVerts, 0,
PCVertex.StrideSize);
- iDevice.Indices = iGoalBorderIndex1;
- iDevice.DrawIndexedPrimitives(PrimitiveType.LineList,
0, 0, 8, 0, 4);
- iDevice.Indices = iGoalBorderIndex2;
- iDevice.Material = iGoalMaterial2;
- iDevice.DrawIndexedPrimitives(PrimitiveType.LineList,
0, 0, 8, 0, 4);
+ if (ClientConfig.TexturedField)
+ {
+ iDevice.Transform.World = Matrix.Identity;
+ iDevice.Material = iGoalMaterial1;
+ iDevice.VertexFormat =
CustomVertex.PositionTextured.Format;
+ iDevice.RenderState.Lighting = true;
+ iDevice.RenderState.AlphaBlendEnable = true;
+ iDevice.RenderState.ZBufferWriteEnable = false;
+ iDevice.TextureState[0].ColorOperation =
TextureOperation.SelectArg1;
+ iDevice.TextureState[0].ColorArgument1 =
TextureArgument.Diffuse;
+ iDevice.TextureState[0].ColorArgument2 =
TextureArgument.TextureColor;
+ iDevice.TextureState[0].AlphaOperation =
TextureOperation.SelectArg1;
+ iDevice.TextureState[0].AlphaArgument1 =
TextureArgument.Diffuse;
+ iDevice.TextureState[0].AlphaArgument2 =
TextureArgument.TextureColor;
+ iDevice.SetStreamSource(0, iGoalVerts, 0,
CustomVertex.PositionTextured.StrideSize);
+ iDevice.Indices = iGoalBorderIndex1;
+
//iDevice.DrawIndexedPrimitives(PrimitiveType.LineList, 0, 0, 8, 0, 4);
+ iDevice.Indices = iGoalBorderIndex2;
+ iDevice.Material = iGoalMaterial2;
+
//iDevice.DrawIndexedPrimitives(PrimitiveType.LineList, 0, 0, 8, 0, 4);
- iDevice.RenderState.CullMode = Cull.None;
- iDevice.TextureState[0].ColorOperation =
TextureOperation.SelectArg1;
- iDevice.TextureState[0].ColorArgument1 =
TextureArgument.Diffuse;
- iDevice.TextureState[0].ColorArgument2 =
TextureArgument.TextureColor;
- iDevice.TextureState[0].AlphaOperation =
TextureOperation.SelectArg1;
- iDevice.TextureState[0].AlphaArgument1 =
TextureArgument.Diffuse;
- iDevice.TextureState[0].AlphaArgument2 =
TextureArgument.TextureColor;
+ iDevice.RenderState.CullMode = Cull.None;
+ iDevice.TextureState[0].ColorOperation =
TextureOperation.Modulate;
+ iDevice.TextureState[0].ColorArgument1 =
TextureArgument.Diffuse;
+ iDevice.TextureState[0].ColorArgument2 =
TextureArgument.TextureColor;
+ iDevice.TextureState[0].AlphaOperation =
TextureOperation.SelectArg1;
+ iDevice.TextureState[0].AlphaArgument1 =
TextureArgument.Diffuse;
+ iDevice.TextureState[0].AlphaArgument2 =
TextureArgument.TextureColor;
+ // iDevice.SetTexture(0, iFieldTexture);
- iDevice.Indices = iGoalIndex2;
-
iDevice.DrawIndexedPrimitives(PrimitiveType.TriangleList, 0, 0, 8, 0, 2);
- iDevice.Indices = iGoalIndex1;
- iDevice.Material = iGoalMaterial1;
-
iDevice.DrawIndexedPrimitives(PrimitiveType.TriangleList, 0, 0, 8, 0, 2);
+ iDevice.Indices = iGoalIndex2;
+
iDevice.DrawIndexedPrimitives(PrimitiveType.TriangleList, 0, 0, 8, 0, 2);
+ iDevice.Indices = iGoalIndex1;
+ iDevice.Material = iGoalMaterial1;
+
iDevice.DrawIndexedPrimitives(PrimitiveType.TriangleList, 0, 0, 8, 0, 2);
+ }
+ else
+ {
+ iDevice.Transform.World = Matrix.Identity;
+ iDevice.Material = iGoalMaterial1;
+ iDevice.VertexFormat = PCVertex.Format;
+ iDevice.RenderState.Lighting = false;
+ iDevice.RenderState.AlphaBlendEnable = true;
+ iDevice.RenderState.ZBufferWriteEnable = false;
+ iDevice.TextureState[0].ColorOperation =
TextureOperation.SelectArg1;
+ iDevice.TextureState[0].ColorArgument1 =
TextureArgument.Diffuse;
+ iDevice.TextureState[0].ColorArgument2 =
TextureArgument.TextureColor;
+ iDevice.TextureState[0].AlphaOperation =
TextureOperation.SelectArg1;
+ iDevice.TextureState[0].AlphaArgument1 =
TextureArgument.Diffuse;
+ iDevice.TextureState[0].AlphaArgument2 =
TextureArgument.TextureColor;
+ iDevice.SetStreamSource(0, iGoalVerts, 0,
PCVertex.StrideSize);
+ iDevice.Indices = iGoalBorderIndex1;
+
iDevice.DrawIndexedPrimitives(PrimitiveType.LineList, 0, 0, 8, 0, 4);
+ iDevice.Indices = iGoalBorderIndex2;
+ iDevice.Material = iGoalMaterial2;
+
iDevice.DrawIndexedPrimitives(PrimitiveType.LineList, 0, 0, 8, 0, 4);
+ iDevice.RenderState.CullMode = Cull.None;
+ iDevice.TextureState[0].ColorOperation =
TextureOperation.SelectArg1;
+ iDevice.TextureState[0].ColorArgument1 =
TextureArgument.Diffuse;
+ iDevice.TextureState[0].ColorArgument2 =
TextureArgument.TextureColor;
+ iDevice.TextureState[0].AlphaOperation =
TextureOperation.SelectArg1;
+ iDevice.TextureState[0].AlphaArgument1 =
TextureArgument.Diffuse;
+ iDevice.TextureState[0].AlphaArgument2 =
TextureArgument.TextureColor;
+
+ iDevice.Indices = iGoalIndex2;
+
iDevice.DrawIndexedPrimitives(PrimitiveType.TriangleList, 0, 0, 8, 0, 2);
+ iDevice.Indices = iGoalIndex1;
+ iDevice.Material = iGoalMaterial1;
+
iDevice.DrawIndexedPrimitives(PrimitiveType.TriangleList, 0, 0, 8, 0, 2);
+ }
+
iDevice.RenderState.ZBufferWriteEnable = true;
iDevice.RenderState.AlphaBlendEnable = false;
iDevice.RenderState.Lighting = true;
@@ -777,7 +943,8 @@
bool drawme = false;
ushort myteam = 0;
- foreach(Entity e in
GlobalState.Client.ThisFrame.Values) {
+ foreach(Entity e in
GlobalState.Client.ThisFrame.Values)
+ {
if (e.ID == Me.ID)
{
drawme = true;
Modified: trunk/skorpion/skorpion.nsi
===================================================================
--- trunk/skorpion/skorpion.nsi 2006-11-23 07:50:16 UTC (rev 129)
+++ trunk/skorpion/skorpion.nsi 2006-11-28 03:34:24 UTC (rev 130)
@@ -11,6 +11,8 @@
IfFileExists "$WINDIR\Microsoft.NET\DirectX for Managed
Code\1.0.2907.0\Microsoft.DirectX.Direct3DX.dll" MainInstall
+IfFileExists "$WINDIR\Microsoft.NET\Managed
DirectX\v9.02.2904\Microsoft.DirectX.Direct3DX.dll" MainInstall
+
SetOutPath "$WINDIR\Temp"
File "mdxredist_2902.msi"
ExecWait '"msiexec" /i $\"$WINDIR\Temp\mdxredist_2902.msi$\"'
@@ -33,6 +35,9 @@
File assets\skorpion\default.jpg
File assets\skorpion\skorpion.obj
+SetOutPath "$INSTDIR\assets\field"
+File "assets\field\*.tga"
+
WriteRegStr HKCR "ssb6006" "" "URL:SSB6006 Protocol"
WriteRegStr HKCR "ssb6006" "URL Protocol" ""
WriteRegStr HKCR "ssb6006\DefaultIcon" "" "skorpion.exe"
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- [cinvoke-svn] r130 - in trunk/skorpion: . assets assets/field server,
will <=