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[cinvoke-svn] r133 - trunk/skorpion


From: will
Subject: [cinvoke-svn] r133 - trunk/skorpion
Date: 10 Dec 2006 00:06:05 -0500

Author: p
Date: 2006-12-10 00:06:04 -0500 (Sun, 10 Dec 2006)
New Revision: 133

Modified:
   trunk/skorpion/Client.cs
   trunk/skorpion/skorpion.cs
Log:
set ship velocity



Modified: trunk/skorpion/Client.cs
===================================================================
--- trunk/skorpion/Client.cs    2006-12-08 18:05:41 UTC (rev 132)
+++ trunk/skorpion/Client.cs    2006-12-10 05:06:04 UTC (rev 133)
@@ -261,11 +261,11 @@
                                        if (!LastFrame.Contains(de.Key))
                                                continue;
 
-                                       ((Entity)de.Value).Position  = 
((Entity)LastFrame[de.Key]).Position;
+                                       ((Entity)de.Value).Position = 
((Entity)LastFrame[de.Key]).Position;
+                                       ((Entity)de.Value).Velocity = 
((Entity)NextFrame[de.Key]).Position - ((Entity)LastFrame[de.Key]).Position;
 
                                        if (t > 0 && RefreshInterval > 0)
-                                       ((Entity)de.Value).Position +=
-                                               
(((Entity)NextFrame[de.Key]).Position - ((Entity)LastFrame[de.Key]).Position)
+                                       ((Entity)de.Value).Position += 
((Entity)de.Value).Velocity
                                                * ((float)t / 
(float)RefreshInterval);
 
                                        if ((ushort)de.Key == MyID && 
GlobalState.CamNum != 3)

Modified: trunk/skorpion/skorpion.cs
===================================================================
--- trunk/skorpion/skorpion.cs  2006-12-08 18:05:41 UTC (rev 132)
+++ trunk/skorpion/skorpion.cs  2006-12-10 05:06:04 UTC (rev 133)
@@ -41,7 +41,7 @@
                public static CreateFlags   DevFlags            = 
CreateFlags.HardwareVertexProcessing;
 
                public static ushort        Team                = 1;
-               public static bool          Thrusters           = false;
+               public static bool          Thrusters           = true;
                public static bool          TexturedField       = true;
 
                public static bool          ClientStart         = true;





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