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bug#52233: closed ([PATCH] gnu: godot: Update to 3.4)


From: GNU bug Tracking System
Subject: bug#52233: closed ([PATCH] gnu: godot: Update to 3.4)
Date: Thu, 02 Dec 2021 19:26:02 +0000

Your message dated Thu, 2 Dec 2021 14:25:31 -0500
with message-id <Yakdq6La1bmb8GXe@jasmine.lan>
and subject line Re: [bug#52233] [PATCH] gnu: godot: Update to 3.4
has caused the debbugs.gnu.org bug report #52233,
regarding [PATCH] gnu: godot: Update to 3.4
to be marked as done.

(If you believe you have received this mail in error, please contact
help-debbugs@gnu.org.)


-- 
52233: http://debbugs.gnu.org/cgi/bugreport.cgi?bug=52233
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--- Begin Message --- Subject: [PATCH] gnu: godot: Update to 3.4 Date: Wed, 1 Dec 2021 15:55:06 -0800

Attachment: 0001-gnu-godot-Update-to-3.4.patch
Description: Text Data


--- End Message ---
--- Begin Message --- Subject: Re: [bug#52233] [PATCH] gnu: godot: Update to 3.4 Date: Thu, 2 Dec 2021 14:25:31 -0500
On Thu, Dec 02, 2021 at 12:07:34AM -0800, Andy Tai wrote:
> I just built  superstarfighter with godot 3.4 and I was able to start
> the game on my PC.  So I guess it may run successfully or fail due to
> difference in hardware configurations.  Just a data point.

I'm curious, was that on Guix System? Or Guix on another distro? I
tested with Guix on Debian.


--- End Message ---

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