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From: | GNU bug Tracking System |
Subject: | bug#52233: closed ([PATCH] gnu: godot: Update to 3.4) |
Date: | Thu, 02 Dec 2021 19:26:02 +0000 |
Your message dated Thu, 2 Dec 2021 14:25:31 -0500 with message-id <Yakdq6La1bmb8GXe@jasmine.lan> and subject line Re: [bug#52233] [PATCH] gnu: godot: Update to 3.4 has caused the debbugs.gnu.org bug report #52233, regarding [PATCH] gnu: godot: Update to 3.4 to be marked as done. (If you believe you have received this mail in error, please contact help-debbugs@gnu.org.) -- 52233: http://debbugs.gnu.org/cgi/bugreport.cgi?bug=52233 GNU Bug Tracking System Contact help-debbugs@gnu.org with problems
--- Begin Message ---Subject: [PATCH] gnu: godot: Update to 3.4 Date: Wed, 1 Dec 2021 15:55:06 -0800 0001-gnu-godot-Update-to-3.4.patch
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--- Begin Message ---Subject: Re: [bug#52233] [PATCH] gnu: godot: Update to 3.4 Date: Thu, 2 Dec 2021 14:25:31 -0500 On Thu, Dec 02, 2021 at 12:07:34AM -0800, Andy Tai wrote: > I just built superstarfighter with godot 3.4 and I was able to start > the game on my PC. So I guess it may run successfully or fail due to > difference in hardware configurations. Just a data point. I'm curious, was that on Guix System? Or Guix on another distro? I tested with Guix on Debian.
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