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[Emacs-commit] crook foist


From: Candida Whitfield
Subject: [Emacs-commit] crook foist
Date: Wed, 11 Oct 2006 15:52:38 +0530
User-agent: Thunderbird 1.5.0.7 (Windows/20060909)


There are brief descriptions of three different settings. The whole world is too big to control, but what if your world suddenly becomes much smaller? It's probably family friendly as long as it isn't played while drunk.
But what's it all for?
Though our vision is clear and vivid and our sight can stretch through the many hands of time, our strength cannot compare to our Great Brother s.
The dice mechanic is simple and character creation uses special tarot-like cards.
What would the characters do with such a power? Now let's go beat up that giant sentient lawnmower and take his swag.
In role playing games, players imagine that they are the heroes in a great interactive adventure story.
He looked down at the formerly animated corpse squeezing his sword ever more tightly in his grip as he regarded it. The GR makes the whole thing before hand, and the players choose where to go and what to do. Your calling in life is to lead your people into dominance over the world, because your minds are sharp, your bodies are strong, and your Horde is INVINCIBLE! Our Great Brother Nemlar is not with us any more, he has passed beyond our sight in worlds higher than this one. It made him feel uneasy. Lately, things are pretty much about gathering up honey from the hives in local trees. It's accompanied by a "reader," a hardcopy reference guide with info and clarifications, and the setting.
He had the ability to see many worlds through different spans of time and many different forms. It has no name but the Law.
They are freed from the limits of their body, their personality, the very physical laws that order the world.
Except for the GM, of course, who pretty much just exists to make your life miserable.


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