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Re: debug-on-entry question
From: |
Juri Linkov |
Subject: |
Re: debug-on-entry question |
Date: |
Mon, 20 Jun 2005 07:59:32 +0300 |
User-agent: |
Gnus/5.110004 (No Gnus v0.4) Emacs/22.0.50 (gnu/linux) |
> However, that would only help with uses of `call-interactively', not
> uses of `interactive' itself.
I don't understand what you mean. `interactive' is just a specification.
`call-interactively' interprets it.
> It's probably not feasible (and I foresee immediate dismissal of the idea,
> regardless of feasibility), but what about also having a mechanism to let
> users extend (redefine) the predefined `interactive' code letters?
>
> For example, a user could define his own version of `b' in `(interactive
> "b...")'. Instead of having to find all occurrences of `(interactive
> "b...")' and replacing each of them with his own `(interactive (list
> (my-read-buffer...)...)...)', he could just redefine what `(interactive
> "b...")' means, in a single place. IOW, why not make the "bindings" between
> the `interactive' code letters (e.g. `b') and their input-reading functions
> available to users?
Rewriting it in Lisp implies that you will be able to redefine default
code letters easily if you want.
--
Juri Linkov
http://www.jurta.org/emacs/
- debug-on-entry question, Yoni Rabkin Katzenell, 2005/06/18
- Re: debug-on-entry question, Richard Stallman, 2005/06/19
- Re: debug-on-entry question, Lute Kamstra, 2005/06/20
- Re: debug-on-entry question, Juri Linkov, 2005/06/22
- RE: debug-on-entry question, Drew Adams, 2005/06/23