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[Emacs-diffs] Changes to emacs/lisp/play/solitaire.el, v [EMACS_22_BASE]
From: |
Juanma Barranquero |
Subject: |
[Emacs-diffs] Changes to emacs/lisp/play/solitaire.el, v [EMACS_22_BASE] |
Date: |
Tue, 26 Aug 2008 11:03:06 +0000 |
CVSROOT: /cvsroot/emacs
Module name: emacs
Branch: EMACS_22_BASE
Changes by: Juanma Barranquero <lektu> 08/08/26 11:03:00
Index: play/solitaire.el
===================================================================
RCS file: /cvsroot/emacs/emacs/lisp/play/solitaire.el,v
retrieving revision 1.19.2.3
retrieving revision 1.19.2.4
diff -u -b -r1.19.2.3 -r1.19.2.4
--- play/solitaire.el 12 Aug 2008 22:23:35 -0000 1.19.2.3
+++ play/solitaire.el 26 Aug 2008 11:02:59 -0000 1.19.2.4
@@ -35,15 +35,15 @@
;;; Code:
(defgroup solitaire nil
- "Game of solitaire."
+ "Game of Solitaire."
:prefix "solitaire-"
:group 'games)
(defvar solitaire-mode-map nil
- "Keymap for playing solitaire.")
+ "Keymap for playing Solitaire.")
(defcustom solitaire-mode-hook nil
- "Hook to run upon entry to solitaire."
+ "Hook to run upon entry to Solitaire."
:type 'hook
:group 'solitaire)
@@ -94,8 +94,8 @@
(put 'solitaire-mode 'mode-class 'special)
(defun solitaire-mode ()
- "Major mode for playing solitaire.
-To learn how to play solitaire, see the documentation for function
+ "Major mode for playing Solitaire.
+To learn how to play Solitaire, see the documentation for function
`solitaire'.
\\<solitaire-mode-map>
The usual mnemonic keys move the cursor around the board; in addition,
@@ -147,7 +147,7 @@
Undo moves using \\[solitaire-undo].
Check for possible moves using \\[solitaire-do-check].
\(The variable `solitaire-auto-eval' controls whether to automatically
-check after each move or undo)
+check after each move or undo.)
What is Solitaire?
@@ -428,7 +428,7 @@
;; And here's the spoiler:)
(defun solitaire-solve ()
- "Spoil solitaire by solving the game for you - nearly ...
+ "Spoil Solitaire by solving the game for you - nearly ...
... stops with five stones left ;)"
(interactive)
(when (< solitaire-stones 32)