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[Emacs-diffs] trunk r117334: Changed Dunnet so that if a lamp is in the
From: |
Ron Schnell |
Subject: |
[Emacs-diffs] trunk r117334: Changed Dunnet so that if a lamp is in the room that would otherwise be dark, the player will not |
Date: |
Sat, 14 Jun 2014 20:58:58 +0000 |
User-agent: |
Bazaar (2.6b2) |
------------------------------------------------------------
revno: 117334
revision-id: address@hidden
parent: address@hidden
committer: Ron Schnell <address@hidden>
branch nick: trunk
timestamp: Sat 2014-06-14 16:57:34 -0400
message:
Changed Dunnet so that if a lamp is in the room that would otherwise be dark,
the player will not
be eaten by a grue.
modified:
lisp/ChangeLog changelog-20091113204419-o5vbwnq5f7feedwu-1432
lisp/play/dunnet.el dunnet.el-20091113204419-o5vbwnq5f7feedwu-602
=== modified file 'lisp/ChangeLog'
--- a/lisp/ChangeLog 2014-06-13 23:05:00 +0000
+++ b/lisp/ChangeLog 2014-06-14 20:57:34 +0000
@@ -1,3 +1,6 @@
+2014-06-14 Ron Schnell <address@hidden>
+ * play/dunnet.el If a lamp is in the room, you won't be eaten by a grue.
+
2014-06-13 Glenn Morris <address@hidden>
* Makefile.in ($(lisp)/cus-load.el, $(lisp)/finder-inf.el)
=== modified file 'lisp/play/dunnet.el'
--- a/lisp/play/dunnet.el 2014-01-01 07:43:34 +0000
+++ b/lisp/play/dunnet.el 2014-06-14 20:57:34 +0000
@@ -100,7 +100,8 @@
(defun dun-describe-room (room)
(if (and (not (member (abs room) dun-light-rooms))
- (not (member obj-lamp dun-inventory)))
+ (not (member obj-lamp dun-inventory))
+ (not (member obj-lamp (nth dun-current-room dun-room-objects))))
(dun-mprincl "It is pitch dark. You are likely to be eaten by a grue.")
(dun-mprincl (cadr (nth (abs room) dun-rooms)))
(if (and (and (or (member room dun-visited)
@@ -615,7 +616,8 @@
(defun dun-move (dir)
(if (and (not (member dun-current-room dun-light-rooms))
- (not (member obj-lamp dun-inventory)))
+ (not (member obj-lamp dun-inventory))
+ (not (member obj-lamp (nth dun-current-room dun-room-objects))))
(progn
(dun-mprinc
"You trip over a grue and fall into a pit and break every bone in your
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- [Emacs-diffs] trunk r117334: Changed Dunnet so that if a lamp is in the room that would otherwise be dark, the player will not,
Ron Schnell <=