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[Enigma-cvs] enigma/doc TODO,1.50.2.4,1.50.2.5
From: |
Daniel Heck <address@hidden> |
Subject: |
[Enigma-cvs] enigma/doc TODO,1.50.2.4,1.50.2.5 |
Date: |
Sun, 05 Oct 2003 13:06:39 +0000 |
Update of /cvsroot/enigma/enigma/doc
In directory subversions:/tmp/cvs-serv14499/doc
Modified Files:
Tag: enigma0_80_rc
TODO
Log Message:
Index: TODO
===================================================================
RCS file: /cvsroot/enigma/enigma/doc/TODO,v
retrieving revision 1.50.2.4
retrieving revision 1.50.2.5
diff -C2 -d -r1.50.2.4 -r1.50.2.5
*** TODO 1 Oct 2003 22:27:51 -0000 1.50.2.4
--- TODO 5 Oct 2003 13:06:37 -0000 1.50.2.5
***************
*** 1,8 ****
BEFORE 0.80
- . umbrellas protect against thieves
- . fourway switches (use up to four signals or send numbers 1 to 4)
. edit in-game documentation
OXYD IMPORTER
. st-bug
. oxyd: timers
--- 1,11 ----
BEFORE 0.80
. edit in-game documentation
+ . "Slinky Racing" solvable?
+ . fix door bug
+ . fix: intersecting actors getting stuck
+ . blocker stones appear at beginning of level (peroxyd)
OXYD IMPORTER
+
. st-bug
. oxyd: timers
***************
*** 14,17 ****
--- 17,21 ----
IMPORTANT
+ . fourway switches (use up to four signals or send numbers 1 to 4)
. fix win32 build -- why two copies of zlib.dll ???
. "essential" hollows -> must be filled with meditation ball to finish level
***************
*** 108,111 ****
--- 112,117 ----
DONE
--- before 0.80 ---
+ x umbrellas protect against thieves
+ x fixed timing problem with st-stoneimpulse stones
x fixed bug where triggers can get stuck
x Fix shadow rendering on OS X
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