[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Enigma-cvs] enigma/data/levels ss10.lua,1.4,1.5
From: |
Martin Hawlisch <address@hidden> |
Subject: |
[Enigma-cvs] enigma/data/levels ss10.lua,1.4,1.5 |
Date: |
Mon, 27 Oct 2003 10:30:39 +0000 |
Update of /cvsroot/enigma/enigma/data/levels
In directory subversions:/tmp/cvs-serv20092/data/levels
Modified Files:
ss10.lua
Log Message:
cosmetic changes
Index: ss10.lua
===================================================================
RCS file: /cvsroot/enigma/enigma/data/levels/ss10.lua,v
retrieving revision 1.4
retrieving revision 1.5
diff -C2 -d -r1.4 -r1.5
*** ss10.lua 24 Oct 2003 16:51:48 -0000 1.4
--- ss10.lua 27 Oct 2003 10:30:37 -0000 1.5
***************
*** 5,9 ****
create_world(levelw, levelh)
set_actor("ac-blackball",2,3.5, {player=0})
! set_actor("ac-whiteball-small", 17.5,6.5,{player=0, controllers=1})
difficult = (options.Difficulty==2)
fill_floor("fl-rough",0,0,levelw,levelh)
--- 5,9 ----
create_world(levelw, levelh)
set_actor("ac-blackball",2,3.5, {player=0})
! set_actor("ac-whiteball-small", 17.5,6.5,{player=0,controllers=1})
difficult = (options.Difficulty==2)
fill_floor("fl-rough",0,0,levelw,levelh)
***************
*** 15,19 ****
set_stone("st-greenbrown", i-1,line)
elseif c=="h" then
! set_item("it-hollow", i-1,line, {essential=1})
elseif c=="b" then
if difficult==FALSE then
--- 15,19 ----
set_stone("st-greenbrown", i-1,line)
elseif c=="h" then
! set_item("it-hollow", i-1,line,{essential=1})
elseif c=="b" then
if difficult==FALSE then
***************
*** 33,37 ****
set_stone("st-greenbrown_hole", i-1,line)
elseif c=="x" then
! set_stone("st-glass1", i-1,line)
elseif c=="H" then
set_stone("st-greenbrown_hole", i-1,line)
--- 33,37 ----
set_stone("st-greenbrown_hole", i-1,line)
elseif c=="x" then
! set_stone("st-grate3", i-1,line)
elseif c=="H" then
set_stone("st-greenbrown_hole", i-1,line)
***************
*** 53,57 ****
renderLine(00 , "####################")
renderLine(01 , "#G aaacclccaaab H#")
! renderLine(02 , "# aaacclccaaa xxx #")
renderLine(03 , "# aaacclccaaa #")
renderLine(04 , "# aaacclccaaah h #")
--- 53,57 ----
renderLine(00 , "####################")
renderLine(01 , "#G aaacclccaaab H#")
! renderLine(02 , "# aaacclccaaa xxxx#")
renderLine(03 , "# aaacclccaaa #")
renderLine(04 , "# aaacclccaaah h #")
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- [Enigma-cvs] enigma/data/levels ss10.lua,1.4,1.5,
Martin Hawlisch <address@hidden> <=
- Prev by Date:
[Enigma-cvs] enigma/data/levels ss10.lua,1.3,1.4
- Next by Date:
[Enigma-cvs] enigma/data/levels ss_esp50.lua, NONE, 1.1 ss_esp50.png, NONE, 1.1 index_esprit.txt, 1.22, 1.23
- Previous by thread:
[Enigma-cvs] enigma/data/levels ss10.lua,1.3,1.4
- Next by thread:
[Enigma-cvs] enigma/data/levels ss_esp50.lua, NONE, 1.1 ss_esp50.png, NONE, 1.1 index_esprit.txt, 1.22, 1.23
- Index(es):