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[Enigma-devel] add_constant_force
From: |
Petr Machata |
Subject: |
[Enigma-devel] add_constant_force |
Date: |
Sat, 21 Jun 2003 20:50:21 +0200 |
User-agent: |
Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.3; MultiZilla v1.4.0.2) Gecko/20030312 |
I had to do a change in src/lua.cc. Function add_constant_force was
adding a 'new' force, but it wasn't deleted anywhere. I worked this
around - currently there can be at most *one constant force* in Enigma
map. I think this is enough, but some levels might have to be reworked
to work with this (Cannonbal for example). It means, this LUA code:
add_constant_force(100,0)
add_constant_force(150,0)
has to be replaced this way:
add_constant_force(100,0)
add_constant_force(250,0)
I think I should be able to take care of this, once I made the mess.
Just for your new levels.
Let any complaints be directed to me.
Petr Machata
- [Enigma-devel] add_constant_force,
Petr Machata <=