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[Fenfire-dev] Reusing VobScene


From: Matti Katila
Subject: [Fenfire-dev] Reusing VobScene
Date: Tue, 26 Aug 2003 15:09:47 +0300 (EEST)

I found the bug of buttons click etc.

in org.fenfire.bin.fenpdf10.py

class Scene:
    def scene(self, vs):
        self.context.states.vs = vs
        scene = views.scene(vs)
        return scene

    def mouse(self, ev):
        eventHandler.mouse(ev, self.context.states.vs)


This do *not* work. Reusing vobscenes must done like in 
libvob.vob.demo.mouse.drags.py. I startted a howto of this thing already 
but didn't ever finished. So, the problem is that demo.py, which we use as 
a framework, creates a scene - an emty one - and that is used to see 
if something is clicked. Now I can heard that you keep saing, doesn't 
view.scene(vs) render in the scene? Yes it does if it doesn't reuse 
vobscene and then the vobscene is totally different than the one 
which is saved in context.states.vs.


   -Matti





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