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[Fenfire-dev] Security with libvob

From: Matti Katila
Subject: [Fenfire-dev] Security with libvob
Date: Tue, 19 Oct 2004 08:01:13 +0300 (EEST)


How libvob should work with malicious coordinates or renders? If third 
party creates a layout object, or any object that has to do with scene, 
it's too easy to put in some render calls that creates coordinate systems 
that a) may crash libvob b) are recursive, and crashes because of that c) 
render on all others vobs. I'm writing this because of we need to 
think these security questions before we make a release.


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