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Re: [Fenfire-dev] Yet another libvob API: LWJGL
From: |
Benja Fallenstein |
Subject: |
Re: [Fenfire-dev] Yet another libvob API: LWJGL |
Date: |
Sun, 15 Jan 2006 12:56:53 +0200 |
> > Not really, there was this idea of moving the opengl data over in one jni
> > call, independent of using native libvob?
>
> Ah, I see. You mean a new intermediate language from Java to native.
> When new draw command is executed, all previous GL calls are pushed trough
> int array or such. It might work.
Sounds to me like a) a potentially good idea and b) something we don't
need to worry about yet, since it will be pretty easy to slap on
later?
- Benja
- [Fenfire-dev] Yet another libvob API: LWJGL, Matti Katila, 2006/01/11
- Re: [Fenfire-dev] Yet another libvob API: LWJGL, Tuukka Hastrup, 2006/01/11
- Re: [Fenfire-dev] Yet another libvob API: LWJGL, Matti Katila, 2006/01/14
- Re: [Fenfire-dev] Yet another libvob API: LWJGL, Tuukka Hastrup, 2006/01/14
- Re: [Fenfire-dev] Yet another libvob API: LWJGL, Matti Katila, 2006/01/15
- Re: [Fenfire-dev] Yet another libvob API: LWJGL,
Benja Fallenstein <=
- Re: [Fenfire-dev] Yet another libvob API: LWJGL, Tuukka Hastrup, 2006/01/16
- Re: [Fenfire-dev] Yet another libvob API: LWJGL, Benja Fallenstein, 2006/01/16
- Re: [Fenfire-dev] Yet another libvob API: LWJGL, Tuukka Hastrup, 2006/01/17
- Re: [Fenfire-dev] Yet another libvob API: LWJGL, Benja Fallenstein, 2006/01/17
- Re: [Fenfire-dev] Yet another libvob API: LWJGL, Matti Katila, 2006/01/17
Re: [Fenfire-dev] Yet another libvob API: LWJGL, Benja Fallenstein, 2006/01/11