[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [ff3d-users] Boundary condition
From: |
Stephane Del Pino |
Subject: |
Re: [ff3d-users] Boundary condition |
Date: |
Mon, 3 Nov 2003 10:02:16 +0100 |
User-agent: |
KMail/1.5.4 |
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1
On Sunday 02 November 2003 19:27, Michael Bock wrote:
> Hello,
>
> I would like to implement a boundary condition like this:
>
> lambda * dT/dz = k*(T^4- beta).
>
> Its the Stefan Bolzman equation.
>
> I only found the Robin boundary in the doc. Robin allows T^1 only.
>
> Any ideas ?
Hello.
You are right, only Robin conditions are allowed! ff3d basics can only solve
*linear* problems!
But this is not a problem. We solved this kind of problem with ff3d two years
ago. The idea is to write a fixed point problem (ie: solve multiple
problems):
Tn = To
while (not converge)
do
dT/dz = C*(T*(Tn)^3-beta)
Tn = T
done
Best regards,
Stephane.
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.2.3 (GNU/Linux)
iD8DBQE/phmbbZyhKhZwdc0RArT4AKCS/oc9boE5VoQ5Tp/G4C0nl5I2FgCgnvT6
iCTIretueHGIR/IRvNBsd0U=
=bemS
-----END PGP SIGNATURE-----