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Re: [ff3d-users] How to define a moving boundary?

From: Stephane Del Pino
Subject: Re: [ff3d-users] How to define a moving boundary?
Date: Thu, 29 Nov 2007 01:16:07 +0100
User-agent: KMail/1.9.7

Dear Hao.

There is no problem to define a moving mesh: for instance you can do:
vector a = (0,0,0);
vector b = (10,1,1);
vector n = (10,2,2);

mesh m = structured(n,a,b);
double dt = 0.2;

double t = 0;

for (double i=0; i<10; ++i) {
  t = t+dt;
  a = a + (sqrt(t),0,0);
  m = structured(n,a,b);

Does this answers your question?

Best regards,

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