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From: | Erik Fros |
Subject: | Re: [fluid-dev] Android & LGPL |
Date: | Tue, 08 Jan 2013 00:21:43 +0200 |
User-agent: | Mozilla/5.0 (Windows NT 6.1; WOW64; rv:17.0) Gecko/17.0 Thunderbird/17.0 |
Thanks! This is exactly my
understanding of that. Compilation of FluidSynth as separate
dynamic .so library meets that requirements. I can dynamically
load it and
invoke FluidSynth api right from Android app. Too pitty that it couldn't be achieved for iOS and I have to find some alternative packages for it. Do you know any commercial synth libs for iOS? Regards, Erik On 07.01.13 23:56, Element Green wrote: On Mon, Jan 7, 2013 at 10:42 AM, Erik Fros <address@hidden> wrote: |
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