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Re: [Freetype] pixel size
From: |
Wallace Chigona |
Subject: |
Re: [Freetype] pixel size |
Date: |
Mon, 08 Oct 2001 16:23:47 +0200 |
Leonard Rosenthol wrote:
>
> At 12:56 PM +0200 10/8/01, Wallace Chigona wrote:
> >My problem is with the polygons: When I render the coordinates which I
> >obtain from freetype, the object is (very) smaller than the bitmap
> >equivalent. I have to scale the polygon so that it is visible.
>
> Correct.
>
> >I don't
> >want to do the scaling in openGL, I would like to obtain an outline
> >whose size is (almost) equal to the bitmap.
>
> Use FT_Vector_Transform() to set up the appropriate affine.
> That's what we do in ImageMagick's Annotate handler and it works
> quite well.
>
I am lost. May you provide an example please.
FT_Vector_Transform is for rotating. Right? What should my matrice look
like?
regards,