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Re: [Freetype] Best approach to get anti-aliased font bitmaps?
From: |
Marc L Cohen |
Subject: |
Re: [Freetype] Best approach to get anti-aliased font bitmaps? |
Date: |
Wed, 15 May 2002 08:58:55 -0500 |
>"Pedriana, Paul" wrote:
>> ...
>> Yes, but hand-tuned anti-aliased bitmaps are going to be better
>> looking and faster than manually anti-aliased monochrome bitmaps.
>> I want to use hand-tuned anti-aliased bitmaps. So I ask again,
>> is such a thing possible with FreeType?
>
>I suppose they would look great but I have never heard *any*
>discussions on "hand tuned anti-aliased bitmaps".
>
>To my knowledge no one has ever created them. They just do not
>exist.
Actually there were some. When IBM first introduced the XGA display
adapter, the OS/2 driver was distributed with hand tuned anti-aliased
bitmap fonts for onscreen display. Support for them was lost when they
switched from a 16-bit display driver model to a 32-bit model.
>
>What little I have heard on the subject of "much better fonts"
>is that in the future we will have higher resolution displays
>(~200DPI) and then anti-aliasing will not be an issue.
>
>--
>Brian Stell
Marc L. Cohen
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Re: [Freetype] Best approach to get anti-aliased font bitmaps?, Vadim Plessky, 2002/05/15
RE: [Freetype] Best approach to get anti-aliased font bitmaps?, Pedriana, Paul, 2002/05/14
Re: [Freetype] Best approach to get anti-aliased font bitmaps?,
Marc L Cohen <=
RE: [Freetype] Best approach to get anti-aliased font bitmaps?, Pedriana, Paul, 2002/05/15
Re: [Freetype] Best approach to get anti-aliased font bitmaps?, Marc L Cohen, 2002/05/15
RE: [Freetype] Best approach to get anti-aliased font bitmaps?, Pedriana, Paul, 2002/05/15