[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Freetype] How to convert outlines to polygons?
From: |
Paul Pedriana |
Subject: |
[Freetype] How to convert outlines to polygons? |
Date: |
Thu, 30 Dec 2004 02:05:10 -0800 (PST) |
I am wondering what is an approach to convert a
TrueType font to a set of polygons (for 3D rendering).
I know how to use the GLU tesselator to convert a set
of line segments to triangles, but I don't know how to
best convert a TrueType font to a set of line
segments. This would presumably amount to converting
the curves to lines segments. I see
FT_Outline_Decompose, but that doesn't seem to do what
I need.
Thanks.
__________________________________
Do you Yahoo!?
Read only the mail you want - Yahoo! Mail SpamGuard.
http://promotions.yahoo.com/new_mail
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- [Freetype] How to convert outlines to polygons?,
Paul Pedriana <=