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Re: [ft] how to build freetype on Mac OSX for SDK10.4 + ppc + i386
From: |
mpsuzuki |
Subject: |
Re: [ft] how to build freetype on Mac OSX for SDK10.4 + ppc + i386 |
Date: |
Mon, 4 Aug 2008 02:18:13 +0900 |
Hi,
Sorry for lack of documentation about universal binary building
in FreeType2, it's my task.
On Sun, 03 Aug 2008 18:02:57 +0200
>I was able to build the freetype static library but it works only when I
>use my game projekt with the 10.5 SDK settings and only i386 architecture.
>
>I should build a ppc + i386 version static library of the freetype lib
>with the 10.4u SDK.
>(I was able to build all of my others library with these settings, I use
>LuaPlus and PTK graphics engine, etc.)
Please try
env CFLAGS="-isysroot /Developer/SDKs/MacOSX10.4u.sdk -arch i386 -arch ppc" \
LDFLAGS="-arch i386 -arch ppc" \
./configure --prefix=xxx
I recommend you to use freetype-2.3.7 (latest official release)
or CVS HEAD revision, because 2.3.6 and older have insufficient
support for Mac OS X universal binary development. To use older
release, you should include "-isysroot ..." option to LDFLAGS too.
If you want to use legacy TrueType fonts (like suitcase font
and .dfont) and don't mind to include Carbon framework dependency,
please add "--with-old-mac-fonts" option to configure, aslike
env CFLAGS="-isysroot /Developer/SDKs/MacOSX10.4u.sdk -arch i386 -arch ppc" \
LDFLAGS="-isysroot /Developer/SDKs/MacOSX10.4u.sdk -arch i386 -arch ppc" \
./configure --prefix=xxx --with-old-mac-fonts
Regards,
mpsuzuki