Thanks,
but.. I'd like to slim down the lib to only a few cpp and header
files, so I can include it in my project directly.. I don't want to
create a library that I have to link to.. (because I'd have to
compile
this lib for any platform I am developing on)
Or else if this is not possible so easy... I have written a TTF-File
reader myself, so I am able to read all the glyph data etc I need,
only thing I am missing is the Rasterizer... so, is it somehow
possible to just take the rasterizer of FreeType? (Would be my
preferred solution btw)
Aya~
On 18.08.2009, at 19:00, address@hidden wrote:
Please check docs/CUSTOMIZE. Editing modules.cfg would be easy.
Regards,
mpsuzuki
On Tue, 18 Aug 2009 18:50:39 +0200
Aya Koshigaya <address@hidden> wrote:
Hi,
as far as I know, FreeType2 is built up in different modules, so I
could remove everything I don't need, right?
I have written my own Managment system for the fonts etc.. so all I
need is the rasterized bitmap for a given unicode character and the
measurements (Advance, Bearing etc) for it.
All FreeType functions I use in my code are:
FT_Init_FreeType
FT_New_Face
FT_Set_Pixel_Sizes
FT_Load_Char
Together with these variables:
FT_Library
FT_GlyphSlot
FT_Bitmap
FT_Face
And I need only support for TrueType Fonts (*.ttf or *.otf).
But I don't know what I can remove and what is needed..
In the src-directory are a lot of sub-directorys.. which one are
needed for what I want to do?
And if I remove them, how do I tell FreeType that I removed some of
the modules so I don't get compile-errors?
Thanks,
Aya
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