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Re: [ft] Help finding glyphs in TTF files
From: |
Michael Franklin |
Subject: |
Re: [ft] Help finding glyphs in TTF files |
Date: |
Sat, 30 Mar 2013 09:05:06 -0700 (PDT) |
Well, I my test text is "1234abcdEFGH". But what I see on my screen is "NOPQ~
??bcde". Looking at an ASCII table I can see that what I want and what I see
are off by 29.
Mike
________________________________
From: Wojciech Mamrak <address@hidden>
To: suzuki toshiya <address@hidden>
Cc: Michael Franklin <address@hidden>; "address@hidden" <address@hidden>
Sent: Sunday, March 31, 2013 1:02 AM
Subject: Re: [ft] Help finding glyphs in TTF files
Hi,
how did you come up with that -29? :)
regards
2013/3/30 suzuki toshiya <address@hidden>
Hi,
>
>What kind of text[] is passed to FT_Load_Char()?
>And what kind of the error is returned?
>
>Regards,
>mpsuzuki
>
>
>Michael Franklin wrote:
>>
>> Hello,
>>
>> First of all, let me say thanks for FreeType. I was thrilled when text
>> first appeared (clean and crisp) on my embedded system for the fist time
>> even if it wasn't the text I hoped for. And I'm hoping you can help me with
>> that.
>>
>> I'm creating an embedded system using a Cortex-M4 processor and the Sourcery
>> Codebench Lite (GCC 4.7.2) toolchain.
>>
>> I'm trying to do a simple glyph to bitmap rendering as demonstrated in the
>> FreeType Tutorial 1. I have successfully displayed glyphs from Verdana.ttf
>> (stolen from my Windows 8 computer) and FreeMono.ttf (stolen from my Mint
>> Linux computer). However, with both of these fonts, I can't get the correct
>> glyphs unless I subtract 29 from the character code as shown below.
>>
>> error = FT_Load_Char(face, text[i] - 29, FT_LOAD_RENDER); //this works
>> error = FT_Load_Char(face, text[i], FT_LOAD_RENDER); //this doesn't work
>>
>> Verdana.ttf reports 1 charmap (platform: 0, encoding: 1) and Mono.ttf
>> reports 0 charmaps, which also seems strange.
>>
>> I also tried a few other fonts (Arial.ttf from my Windows 8 computer and a
>> few others), but they all return various errors after calling FT_Load_Char.
>> Sometimes FT_Err_Invalid_Opcode and sometimes FT_Err_ENDF_In_Exec_Stream
>> depending on the file.
>>
>> At first I suspected my disk I/O routines, but these have all been working
>> well in my libpng port, so I'm fairly confident they are working well.
>> Also, FT_New_Face doesn't give me any errors.
>>
>> Here's my source code. Please let me know if you have any suggestions.
>>
>> Thanks.
>>
>> DrawText(const Point& p, const uint8_t size, const File& file, const Color&
>> color, const char* text, ...)
>> {
>> FT_Library library;
>>
>> FT_Error error = FT_Init_FreeType(&library);
>> if (error)
>> {
>> printf("FT_Init_FreeType failed\r]n");
>> return;
>> }
>>
>> printf("FT_Init_FreeType finished\r\n");
>>
>> FT_Face face;
>> error = FT_New_Face( library, "/arialbi.ttf", 0, &face );
>> if ( error == FT_Err_Unknown_File_Format )
>> {
>> printf("FT_New_Face failed\r\n");
>> //... the font file could be opened and read, but it appears
>> //... that its font format is unsupported
>> }
>> else if ( error )
>> {
>> printf("FT_New_Face failed 2: %d\r\n", error);
>> //... another error code means that the font file could not
>> //... be opened or read, or simply that it is broken...
>> }
>> else
>> {
>> printf("FT_New_Face finished\r\n");
>>
>> printf("%d charmaps exist\r\n", face->num_charmaps);
>> for (int n = 0; n < face->num_charmaps; n++ )
>> {
>> FT_CharMap charmap = face->charmaps[n];
>> printf("charmap: %d, %d\r\n", charmap->platform_id,
>> charmap->encoding_id);
>> }
>>
>> error = FT_Set_Char_Size(
>> face, // handle to face object
>> 0, // char_width in 1/64th of points
>> size << 6, // char_height in 1/64th of points
>> 72, // horizontal device resolution in dots per inch
>> 72); // vertical device resolution
>>
>> if (error)
>> {
>> printf("FT_Set_Char_Size failed\r\n");
>> }
>> else
>> {
>> printf("FT_Set_Char_Size finished\r\n");
>>
>> int i = 0;
>> int16_t x = 200;
>> int16_t y = 200;
>> while (text[i] != '\0')
>> {
>> error = FT_Load_Char(face, text[i] - 29, FT_LOAD_RENDER);
>> if (error)
>> {
>> printf("Missing Glyph for char %c: %d\r\n", text[i],
>> error);
>> }
>> else
>> {
>> printf("FT_Load_Char[%c] succeeded\r\n", text[i]);
>> FT_Draw_Bitmap(&face->glyph->bitmap,
>> face->glyph->bitmap_left + x, y - face->glyph->bitmap_top);
>>
>> //Move cursor to position for next character
>> x += (face->glyph->advance.x >> 6); //int 1/64th units,
>> so shift by 6
>> y += (face->glyph->advance.y >> 6);
>>
>> printf("%d,%d\r\n", x, y);
>> }
>>
>> i++;
>> }
>> }
>>
>> error = FT_Done_Face(face);
>> if (error)
>> {
>> printf("FT_Done_Face failed\r\n");
>> }
>> }
>>
>> error = FT_Done_FreeType(library);
>> if (error)
>> {
>> printf("FT_Done_FreeType failed\r\n");
>> }
>> }
>>
>> void FT_Draw_Bitmap( FT_Bitmap* bitmap, FT_Int x, FT_Int y)
>> {
>> FT_Int i, j, p, q;
>> FT_Int x_max = x + bitmap->width;
>> FT_Int y_max = y + bitmap->rows;
>>
>> for ( i = x, p = 0; i < x_max; i++, p++ )
>> {
>> for ( j = y, q = 0; j < y_max; j++, q++ )
>> {
>> uint8_t alpha = bitmap->buffer[q * bitmap->width + p];
>> SetPixel({i, j}, Color(alpha, alpha, alpha));
>> }
>> }
>> }
>>
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>
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