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Re: render 3 glyphes into the one buffer
From: |
Vitaliy Fadeev |
Subject: |
Re: render 3 glyphes into the one buffer |
Date: |
Tue, 03 Aug 2021 20:32:42 +0700 |
User-agent: |
Evolution 3.40.0-1 |
On Вт, 2021-08-03 at 08:47 -0400, Alexei Podtelezhnikov wrote:
> > Question 1: Possible to render glyphs directly into te one big
> > bitmap ?
>
> If you are ready to manage the buffer yourselves and carefully track
> the pen coordinates for proper layout, you might be able to use
> FT_Outline_Render with FT_RASTER_FLAG_DIRECT and some callback
> function.
>
> https://www.freetype.org/freetype2/docs/reference/ft2-outline_processing.html#ft_outline_render
>
> This is what a lot of games use when they do not want to rely on a
> heavy layout engine like Cairo.
Alexei Podtelezhnikov, thank you!
I see FT_Outline_Render. I see the flag FT_RASTER_FLAG_DIRECT.
I will to pass the bitmap ( FT_Bitmap ) via `params.target` (
FT_Raster_Params ). It good.
How to set render offset ( left, top ) ?
I think,
I can use `FT_Bitmap.buffer` for set start position in buffer, and
I can set `FT_Bitmap.pitch` to ny_buffer.width.
It is correct way for render into the preallocated bitmap ?