Another question! Do I have to add the line
#define _SCL_SECURE 0
to all my header and code sources even source of GMM++ or just on my
own source files or even on file is enough?
What about those pragmas you mentioned?
Thanks
On 2010-10-08 10:09, Cédric Venet wrote:
hi,
try to define _SCL_SECURE=0 (warning ABI incompatible so all the
code you link must use this flag)
for code using the stl heavily, it can result in 100x speedup.
perhaps also:
#pragma inline_recursion
#pragma inline_depth
and check all the optimisation are on.
regards
Cédric
On 07/10/2010 23:23, Danesh Daroui wrote:
>
>
> Hi,
>
> I have recently ported our code written with GMM++ to
64-bit
system
> and recompiled the code in Visual Studio 2008. The weird
thing is
> that when I run the code, GMM++ function compiled with
Visual
Studio
> 2008 has extremely poor performance comparing to the old
32-bit code
> compiled with MingW on Windows. I also compiled the code
with
Intel
> C++ Compiler 11.1 in Visual Studio 2008, and the
performance
of
> GMM++ functions were still very very low and they worked
very
slow.
> What is the reason? I thought, maybe the GMM++ code is
suited
to be
> compiled with gcc, but in the web site it is stated that
the
code is
> compatible with Intel C++ Compiler 8.0. Has anybody had
same
> experience?
>
> Thanks,
>
> D.
>
>
> _______________________________________________
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--
Danesh Daroui
Ph.D Student
Lulea University of Technology
http://www.ltu.se
address@hidden
Tel: +46-(0)920-492451
Cell phone: +46-(0)704-399847
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