On Mon, Feb 26, 2007 at 05:28:39PM -0500, Henry Minsky wrote:
The importAssets hack is in there because it turns out that if you
do that
it imports any fonts in the loaded clip into the main app, so it's
a way to dynamically load fonts at runtime. Unfortunately we
couldn't figure
out any way to use that to dynamically load swf assets (Laszlo
resources) so
they could be attached to clips in the main movie, Flash doesn't
seem to
allow that.
You mean w/out the main SWF having knowledge of the dependencies ?
(you do can import assets if you know where they are and how they
are called..)