button_character_instance.cpp: In function `void
gnash::attachButtonInterface(gnash::as_object&)':
button_character_instance.cpp:226: error: invalid conversion from `void
(*)(const gnash::fn_call&)' to `gnash::as_value (*)(const gnash::fn_call&)'
button_character_instance.cpp:226: error: initializing argument 1 of `
gnash::builtin_function::builtin_function(gnash::as_value (*)(const
gnash::fn_call&), gnash::as_object*)'
button_character_instance.cpp: At global scope:
button_character_instance.cpp:282: error: prototype for `gnash::as_value
gnash::button_character_instance::enabled_getset(const gnash::fn_call&)'
does not match any in class `gnash::button_character_instance'
button_character_instance.h:130: error: candidate is: static void
gnash::button_character_instance::enabled_getset(const gnash::fn_call&)
button_character_instance.cpp:282: error: `gnash::as_value
gnash::button_character_instance::enabled_getset(const gnash::fn_call&)' and
`static void gnash::button_character_instance::enabled_getset(const
gnash::fn_call&)' cannot be overloaded
gmake[3]: *** [button_character_instance.lo] Error 1