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From: | mendez |
Subject: | Re: [Gnash] Gnash output to an OpenGL texture |
Date: | Tue, 09 Jun 2009 16:33:18 +0200 |
User-agent: | Internet Messaging Program (IMP) H3 (4.3.5-cvs) |
Yes, indeed. But I took your solution from: libnet/network.cppat the begining one can find the appropriate includes nicely ifdefd, which I just copy pasted.
So far the thing is compiling, taking forever but compiling. By the way, on the following page:
http://wiki.gnashdev.org/Cross_building_with_mingwI found the sys-root that I am using for my mingw32. It's working fine compiling with agg support. However, I am interested on getting it to run with ogl. Is there any chance that you have the opengl cross libraries too?
Oh! and I forgot to mention that one of the files in that sysroot is misnamed. libSDLmain.so should be libSDL.so
Erick Quoting Rob Savoye <address@hidden>:
address@hidden wrote:At the moment the latest compile error is: URLAccessManager.cpp:220: error: `gethostname' was not declared in this scopeThis just returns the hostname of the machine, there should be a win32 equivalent, or just replace this call with "localhost". - rob -
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