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Re: [gnugo-devel] Re: [gtp] gothic 0.6.5


From: Daniel Bump
Subject: Re: [gnugo-devel] Re: [gtp] gothic 0.6.5
Date: Tue, 19 Feb 2002 10:56:21 -0800

Tanguy wrote:

> Yes this is a bug, the clk.date[] array stores the date of each move played.
> The time spent by a player is the difference between the date of his push on
> the clock and its opponent's push date. The move counter is incremented at
> each push. (the undo effect may be strange).
> 
> The autolevel system is only able to reduce the level when gnugo is late,
> this does not garantee that gnugo will respect the time allowed.
> 
> A solution would be to modify genmove to insure that gnugo plays instaneous
> moves when at level zero or to add a deadline date as argument of genmove.

I added this change to the CVS for 3.1.26.

Mike Cumpstey wrote:

> Also, I think the current Autolevel system is rather inflexible so I am
> currently looking at possible ways to improve it and make it more reliable
> at sticking to the time limits.

The autolevel function was added in preparation for tournaments
last summer and hasn't been changed much since 3.0. Current
versions are quite slow compared with 3.0, and it might be
good to revamp the autolevel.

Dan







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