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Re[2]: [gnugo-devel] sgf loading (v 3.3.5)
From: |
Evan Berggren Daniel |
Subject: |
Re[2]: [gnugo-devel] sgf loading (v 3.3.5) |
Date: |
Mon, 26 Aug 2002 09:43:27 -0400 (EDT) |
> p.s. couldn't you please name some environment for windows which can
> work with that patches? maybe i would start doing something
> useful, not fixing play_ascii ;)
I think cygwin is the usual answer for that. It should get you the vast
majority of the UNIX / Linux toolset, including cvs and diff and the like.
Here is the fix you sent in diff -u format.
Thanks, and happy hacking :)
Evan Daniel
Index: play_ascii.c
===================================================================
RCS file: /cvsroot/gnugo/gnugo/interface/play_ascii.c,v
retrieving revision 1.20
diff -u -r1.20 play_ascii.c
--- play_ascii.c 11 Aug 2002 12:13:02 -0000 1.20
+++ play_ascii.c 26 Aug 2002 13:41:41 -0000
@@ -918,6 +918,7 @@
sgf_initialized = 0;
gameinfo_play_sgftree(gameinfo, sgftree.root, NULL);
sgfOverwritePropertyInt(sgftree.root, "HA", gameinfo->handicap);
+ curnode = sgftreeNodeCheck(&sgftree, 0);
}
else
printf("Please specify a filename\n");