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Re: [gnugo-devel] Owl mistake and thrashing dragons.


From: bump
Subject: Re: [gnugo-devel] Owl mistake and thrashing dragons.
Date: Mon, 20 Jan 2003 12:50:45 -0800

> What kind of pattern are you thinking about here?

Maybe some scheme like this would work. Some patterns
would be added with an additional classification
which would mean that under certain circumstances
they would be treated as 'a' patterns. If there is a
thrashing dragon, and other mechanisms fail to find a
suitable attack then shapes would be rerun and these
patterns would be matched.

For example at move 222 or 228, some pattern such as:

Oo?
..X
.*.

would produce the move at N5.

Dan







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