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[gnugo-devel] a bug
From: |
Wolfgang Manner |
Subject: |
[gnugo-devel] a bug |
Date: |
Tue, 13 Jan 2004 12:19:07 +0100 (CET) |
hello
i put in your changes and ran a few tests, the most important:
i looked, if the joseki compiler still works.
as far as i can see everything is ok now.
could you please make sure that your mods get into the next
version ? in case you have lost them, i add them again at the end
thank you very much
wolfgang
here are your changes again:
--- sgfnode.c.~1.24.~ 2003-07-18 18:59:22.000000000 +0000
+++ sgfnode.c 2004-01-11 22:14:30.000000000 +0000
@@ -1049,7 +1049,7 @@ gametree(SGFNode **p, SGFNode *parent, i
last = sequence(head);
p = &last->child;
while (lookahead == '(') {
- gametree(p, last->parent, STRICT_SGF);
+ gametree(p, last, STRICT_SGF);
p = &((*p)->next);
}
if (mode == STRICT_SGF)
@@ -1105,7 +1105,7 @@ gametreefuseki(SGFNode **p, SGFNode *par
break;
}
else {
- gametreefuseki(p, last->parent, mode, moves_per_game, i);
+ gametreefuseki(p, last, mode, moves_per_game, i);
p = &((*p)->next);
}
}