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[gnugo-devel] 2 sample game teasers


From: david doshay
Subject: [gnugo-devel] 2 sample game teasers
Date: Wed, 14 Jan 2004 22:42:40 -0800

On Saturday, January 10, 2004, at 05:13  PM, Gunnar Farneback wrote:

David wrote:
We save all game records and look-ahead branch points (but not the
lookahead paths) along with the evaluation of the board value at the
end of each lookahead. We will be happy to share all records and our
code, but would prefer to make a few more improvements first. If you
really want to see it sooner we can do that too. We also will be
gathering better statistics.

Some game record would be a good teaser.


Here are 2 sample games.

To explain the log file:

Two evaluations of the board are made, OURs and THEIRs (where Gnu Go would play as black if we were to pass). In the Dec 28 games we then do 4 lookahead paths: workers 0, 1, and 2 do the 3 best from our and worker 4 does the lookahead if we play the best of their. For this set the lookahead depth is 16. At the end of the lookahead Gnu Go's influence function is called, and this is the number reported along side the move value of the original move. We then normalize both the influence and original move values, multiply the normalized influence by 0.75 and add to the normalized move value to get the score. We select the move with the highest score. It is clear in the log file when we choose the "their" move by the array that is populated by the "our" values around that point.

If that is not clear then feel free to ask further questions.

For this run of games the scores were:
Game 1: W+19.5
Game 2: B+42.5
Game 3: W+4.5
Game 4: W+49.5
Game 5: W+40.5
Game 6: W+8.5
Game 7: W+49.5
Game 8: W+2.5
Game 9: B+7.5
Game 10: W+42.5

here is game 10

Attachment: dec-28010.sgf
Description: Binary data

Attachment: dec-28game10.txt
Description: RTF file




The Jan 11 games were played, as per a comment from Gunnar, with Gnu Go (black) at level 15 and our MPI-Gnu Go with lookahead working at level 10. In these games workers 0 thru 3 are doing 16 move lookahead on the top "our" moves, and workers 4 and 5 are doing lookahead on the top "their" moves.

The scores from this run were:
Game 1: W+33.5
Game 2: W+40.5
Game 3: B+45.5
Game 4: W+50.5
Game 5: W+1.5
Game 6: B+28.5
Game 7: B+13.5
Game 8: W+31.5
Game 9: W+11.5
Game 10: B+17.5

I chose to send game 5 only because the score was so close. When I looked at it I thought it full of strange moves.

Attachment: jan-11005.sgf
Description: Binary data

 

Attachment: jan-11game5.txt
Description: RTF file




As I said earlier, these are all quite preliminary, but perhaps of some interest.

Cheers,
David

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