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Re: [gnugo-devel] slowest moves statistic from regress.pike
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Re: [gnugo-devel] slowest moves statistic from regress.pike |
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Mon, 29 Mar 2004 12:46:58 -0800 |
> When measuring performance improvements/losses, we effectivel only measure
> average time spent per move. However, both for the "gnugo user
> experience", and for reasonable time management in games with time
> limits, the worst case behaviour is very important.
On the subject of slow moves, I'd like to revive discussion of
move 214 in the game ShaiHulud-gnugo-3.5.3-200401231947.sgf
which I just added to the CVS.
There is probably a bug here.
http://mail.gnu.org/archive/html/gnugo-devel/2004-01/msg00179.html
Dan