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[gnugo-devel] invasion question


From: alain Baeckeroot
Subject: [gnugo-devel] invasion question
Date: Fri, 01 Dec 2006 12:36:04 +0100
User-agent: KMail/1.9.3

Hi

It seems that GNU Go very often miss "classical" invasions
below 4 th line too streched B stones (like in H9 game)

A quick test seems to show that there is no pattern for such invasion
.......
.X...X.
...a...
.......
.......
-------

........
.X....X.
...a....
........
........
--------

And i saw a rather big malus for invasion moves (near 10 points)
Is it done on purpose ? (to prevent hasty invasion which fireback)

Is it worth digging, and adding test cases (i found less than 10 invade test)

Alain.




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