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[gnugo-devel] invasion question
From: |
alain Baeckeroot |
Subject: |
[gnugo-devel] invasion question |
Date: |
Fri, 01 Dec 2006 12:36:04 +0100 |
User-agent: |
KMail/1.9.3 |
Hi
It seems that GNU Go very often miss "classical" invasions
below 4 th line too streched B stones (like in H9 game)
A quick test seems to show that there is no pattern for such invasion
.......
.X...X.
...a...
.......
.......
-------
........
.X....X.
...a....
........
........
--------
And i saw a rather big malus for invasion moves (near 10 points)
Is it done on purpose ? (to prevent hasty invasion which fireback)
Is it worth digging, and adding test cases (i found less than 10 invade test)
Alain.
- [gnugo-devel] invasion question,
alain Baeckeroot <=