[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[gnugo-devel] Basic GO algorithms and data structures.
From: |
Чижиков Никита |
Subject: |
[gnugo-devel] Basic GO algorithms and data structures. |
Date: |
Fri, 15 Apr 2016 17:30:58 +0300 |
Hello. I'm a student currently writing C++ study project.
My goal is to develop multiplayer Go without any AI. I tried to implement
game's logic by myself but i didn't succeed.
I tried to use contour tracing algorithms from image analysis, but i cannot
process multiply-connected zones.
So could you please share some links for basic Go algorithms and data
structures or game's logic? Because every time i googled it i found only AI
techniques.
- [gnugo-devel] Basic GO algorithms and data structures.,
Чижиков Никита <=