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[libmicrohttpd] 02/02: Revert formatting broken by uncrustify
From: |
gnunet |
Subject: |
[libmicrohttpd] 02/02: Revert formatting broken by uncrustify |
Date: |
Thu, 09 Dec 2021 11:35:12 +0100 |
This is an automated email from the git hooks/post-receive script.
karlson2k pushed a commit to branch master
in repository libmicrohttpd.
commit 8d50b032518b292acdda3a5f77edc1648bb51654
Author: Evgeny Grin (Karlson2k) <k2k@narod.ru>
AuthorDate: Thu Dec 9 13:33:50 2021 +0300
Revert formatting broken by uncrustify
This partially reverts commit dbe1d76d9c75a95a7ebe3042dfac7e6a7392bfb0.
Looks like uncrustify has some bug resulting in C++ style comments
---
src/examples/websocket_chatserver_example.c | 846 ++++++++++++++--------------
src/examples/websocket_threaded_example.c | 66 +--
2 files changed, 456 insertions(+), 456 deletions(-)
diff --git a/src/examples/websocket_chatserver_example.c
b/src/examples/websocket_chatserver_example.c
index ee841dbc..70ad6cae 100644
--- a/src/examples/websocket_chatserver_example.c
+++ b/src/examples/websocket_chatserver_example.c
@@ -186,429 +186,429 @@
" function window_onload(event)\n" \
" {\n" \
" // Determine the base url (for http:// this is ws:// for https:// this
must be wss://)\n" \
- // " baseUrl = 'ws' + (window.location.protocol === 'https:' ? 's'
: '') + '://' + window.location.host + '/ChatServerWebSocket';\n" \
- // " chat_generate();\n" \
- // " chat_connect();\n" \
- // " }\n" \
- // "\n" \
- // " /**\n" \
- // " This function generates the chat using DOM\n" \
- // " */\n" \
- // " function chat_generate()\n" \
- // " {\n" \
- // " document.body.innerHTML = '';\n" \
- // " let chat = document.createElement('div');\n" \
- // " document.body.appendChild(chat);\n" \
- // " chat.id = 'Chat';\n" \
- // " let messagesAndInput = document.createElement('div');\n" \
- // " chat.appendChild(messagesAndInput);\n" \
- // " messagesAndInput.classList.add('MessagesAndInput');\n" \
- // " let messages = document.createElement('div');\n" \
- // " messagesAndInput.appendChild(messages);\n" \
- // " messages.id = 'Messages';\n" \
- // " let input = document.createElement('div');\n" \
- // " messagesAndInput.appendChild(input);\n" \
- // " input.classList.add('Input');\n" \
- // " let inputMessage = document.createElement('input');\n" \
- // " input.appendChild(inputMessage);\n" \
- // " inputMessage.type = 'text';\n" \
- // " inputMessage.id = 'InputMessage';\n" \
- // " inputMessage.disabled = true;\n" \
- // " inputMessage.addEventListener('keydown', chat_onKeyDown);\n" \
- // " let inputMessageSend = document.createElement('button');\n" \
- // " input.appendChild(inputMessageSend);\n" \
- // " inputMessageSend.id = 'InputMessageButton';\n" \
- // " inputMessageSend.disabled = true;\n" \
- // " inputMessageSend.innerText = 'send';\n" \
- // " inputMessageSend.addEventListener('click',
chat_onSendClicked);\n" \
- // " let inputImage = document.createElement('input');\n" \
- // " input.appendChild(inputImage);\n" \
- // " inputImage.id = 'InputImage';\n" \
- // " inputImage.type = 'file';\n" \
- // " inputImage.accept = 'image/*';\n" \
- // " inputImage.style.display = 'none';\n" \
- // " inputImage.addEventListener('change',
chat_onImageSelected);\n" \
- // " let inputImageButton = document.createElement('button');\n" \
- // " input.appendChild(inputImageButton);\n" \
- // " inputImageButton.id = 'InputImageButton';\n" \
- // " inputImageButton.disabled = true;\n" \
- // " inputImageButton.innerText = 'image';\n" \
- // " inputImageButton.addEventListener('click',
chat_onImageClicked);\n" \
- // " let users = document.createElement('div');\n" \
- // " chat.appendChild(users);\n" \
- // " users.id = 'Users';\n" \
- // " users.addEventListener('click', chat_onUserClicked);\n" \
- // " let allUsers = document.createElement('div');\n" \
- // " users.appendChild(allUsers);\n" \
- // " allUsers.classList.add('selected');\n" \
- // " allUsers.innerText = '<everyone>';\n" \
- // " allUsers.setAttribute('data-user', '0');\n" \
- // " }\n" \
- // "\n" \
- // " /**\n" \
- // " This function creates and connects a WebSocket\n" \
- // " */\n" \
- // " function chat_connect()\n" \
- // " {\n" \
- // " chat_addMessage(`Connecting to libmicrohttpd chat server demo
(${baseUrl})...`, { type: 'system' });\n" \
- // " socket = new WebSocket(baseUrl);\n" \
- // " socket.binaryType = 'arraybuffer';\n" \
- // " socket.onopen = socket_onopen;\n" \
- // " socket.onclose = socket_onclose;\n" \
- // " socket.onerror = socket_onerror;\n" \
- // " socket.onmessage = socket_onmessage;\n" \
- // " }\n" \
- // "\n" \
- // " /**\n" \
- // " This function adds new text to the chat list\n" \
- // " */\n" \
- // " function chat_addMessage(text, options)\n" \
- // " {\n" \
- // " let type = options && options.type || 'regular';\n" \
- // "
if(!/^(?:regular|system|error|private|moderator)$/.test(type))\n" \
- // " type = 'regular';\n" \
- // " let message = document.createElement('div');\n" \
- // " message.classList.add('Message');\n" \
- // " message.classList.add(type);\n" \
- // " if(typeof(text) === 'string')\n" \
- // " {\n" \
- // " let content = document.createElement('span');\n" \
- // " message.appendChild(content);\n" \
- // " if(options && options.from)\n" \
- // " content.innerText = `${options.from}: ${text}`;\n" \
- // " else\n" \
- // " content.innerText = text;\n" \
- // " if(options && options.reconnect)\n" \
- // " {\n" \
- // " let span = document.createElement('span');\n" \
- // " span.appendChild(document.createTextNode(' ('));\n" \
- // " let reconnect = document.createElement('a');\n" \
- // " reconnect.href = 'javascript:chat_connect()';\n" \
- // " reconnect.innerText = 'reconnect';\n" \
- // " span.appendChild(reconnect);\n" \
- // " span.appendChild(document.createTextNode(')'));\n" \
- // " message.appendChild(span);\n" \
- // " }\n" \
- // " }\n" \
- // " else\n" \
- // " {\n" \
- // " let content = document.createElement('span');\n" \
- // " message.appendChild(content);\n" \
- // " if(options && options.from)\n" \
- // " {\n" \
- // " content.innerText = `${options.from}:\\n`;\n" \
- // " }\n" \
- // " if(options && options.pictureType && text instanceof
Uint8Array)\n" \
- // " {\n" \
- // " let img = document.createElement('img');\n" \
- // " content.appendChild(img);\n" \
- // " img.src = URL.createObjectURL(new Blob([ text.buffer ], {
type: options.pictureType }));\n" \
- // " }\n" \
- // " }\n" \
- // " document.getElementById('Messages').appendChild(message);\n" \
- // " message.scrollIntoView();\n" \
- // " }\n" \
- // "\n" \
- // " /**\n" \
- // " This is a keydown event handler, which allows that you can
just press enter instead of clicking the 'send' button\n" \
- // " */\n" \
- // " function chat_onKeyDown(event)\n" \
- // " {\n" \
- // " if(event.key == 'Enter')\n" \
- // " chat_onSendClicked();\n" \
- // " }\n" \
- // "\n" \
- // " /**\n" \
- // " This is the code to send a message or command, when clicking
the 'send' button\n" \
- // " */\n" \
- // " function chat_onSendClicked(event)\n" \
- // " {\n" \
- // " let message =
document.getElementById('InputMessage').value;\n" \
- // " if(message.length == 0)\n" \
- // " return;\n" \
- // " if(message.substr(0, 1) == '/')\n" \
- // " {\n" \
- // " // command\n" \
- // " let match;\n" \
- // " if(/^\\/disconnect\\s*$/.test(message))\n" \
- // " {\n" \
- // " socket.close(1000);\n" \
- // " }\n" \
- // " else if((match = /^\\/m\\s+(\\S+)\\s+/.exec(message)))\n" \
- // " {\n" \
- // " message = message.substr(match[0].length);\n" \
- // " let userId = chat_getUserIdByName(match[1]);\n" \
- // " if(userId !== null)\n" \
- // " {\n" \
- // " socket.send(`private|${userId}|${message}`);\n" \
- // " }\n" \
- // " else\n" \
- // " {\n" \
- // " chat_addMessage(`Unknown user \"${match[1]}\" for
private message: ${message}`, { type: 'error' });\n" \
- // " }\n" \
- // " }\n" \
- // " else if((match =
/^\\/ping\\s+(\\S+)\\s*$/.exec(message)))\n" \
- // " {\n" \
- // " let userId = chat_getUserIdByName(match[1]);\n" \
- // " if(userId !== null)\n" \
- // " {\n" \
- // " socket.send(`ping|${userId}|`);\n" \
- // " }\n" \
- // " else\n" \
- // " {\n" \
- // " chat_addMessage(`Unknown user \"${match[1]}\" for
ping`, { type: 'error' });\n" \
- // " }\n" \
- // " }\n" \
- // " else if((match =
/^\\/name\\s+(\\S+)\\s*$/.exec(message)))\n" \
- // " {\n" \
- // " socket.send(`name||${match[1]}`);\n" \
- // " }\n" \
- // " else\n" \
- // " {\n" \
- // " chat_addMessage(`Unsupported command or invalid syntax:
${message}`, { type: 'error' });\n" \
- // " }\n" \
- // " }\n" \
- // " else\n" \
- // " {\n" \
- // " // regular chat message to the selected user\n" \
- // " let selectedUser = document.querySelector('div#Users >
div.selected');\n" \
- // " let selectedUserId =
parseInt(selectedUser.getAttribute('data-user') || '0', 10);\n" \
- // " if(selectedUserId == 0)\n" \
- // " socket.send(`||${message}`);\n" \
- // " else\n" \
- // " socket.send(`private|${selectedUserId}|${message}`);\n" \
- // " }\n" \
- // " document.getElementById('InputMessage').value = '';\n" \
- // " }\n" \
- // "\n" \
- // " /**\n" \
- // " This is the event when the user hits the 'image' button\n" \
- // " */\n" \
- // " function chat_onImageClicked(event)\n" \
- // " {\n" \
- // " document.getElementById('InputImage').click();\n" \
- // " }\n" \
- // "\n" \
- // " /**\n" \
- // " This is the event when the user selected an image.\n" \
- // " The image will be read with the FileReader (allowed in web,
because the user selected the file).\n" \
- // " */\n" \
- // " function chat_onImageSelected(event)\n" \
- // " {\n" \
- // " let file = event.target.files[0];\n" \
- // " if(!file || !/^image\\//.test(file.type))\n" \
- // " return;\n" \
- // " let selectedUser = document.querySelector('div#Users >
div.selected');\n" \
- // " let selectedUserId =
parseInt(selectedUser.getAttribute('data-user') || '0', 10);\n" \
- // " let reader = new FileReader();\n" \
- // " reader.onload = function(event) {\n" \
- // " chat_onImageRead(event, file.type, selectedUserId);\n" \
- // " };\n" \
- // " reader.readAsArrayBuffer(file);\n" \
- // " }\n" \
- // "\n" \
- // " /**\n" \
- // " This is the event when the user selected image has been
read.\n" \
- // " This will add our chat protocol prefix and send it via the
websocket.\n" \
- // " */\n" \
- // " function chat_onImageRead(event, fileType, selectedUserId)\n" \
- // " {\n" \
- // " let encoder = new TextEncoder();\n" \
- // " let prefix = ((selectedUserId == 0 ? '||' :
`private|${selectedUserId}|`) + fileType + '|');\n" \
- // " prefix = encoder.encode(prefix);\n" \
- // " let byteData = new Uint8Array(event.target.result);\n" \
- // " let totalLength = prefix.length + byteData.length;\n" \
- // " let resultByteData = new Uint8Array(totalLength);\n" \
- // " resultByteData.set(prefix, 0);\n" \
- // " resultByteData.set(byteData, prefix.length);\n" \
- // " socket.send(resultByteData);\n" \
- // " }\n" \
- // "\n" \
- // " /**\n" \
- // " This is the event when the user clicked a name in the user
list.\n" \
- // " This is useful to send private messages or images without
needing to add the /m prefix.\n" \
- // " */\n" \
- // " function chat_onUserClicked(event, selectedUserId)\n" \
- // " {\n" \
- // " let newSelected = event.target.closest('div#Users > div');\n"
\
- // " if(newSelected === null)\n" \
- // " return;\n" \
- // " for(let div of this.querySelectorAll(':scope >
div.selected'))\n" \
- // " div.classList.remove('selected');\n" \
- // " newSelected.classList.add('selected');\n" \
- // " }\n" \
- // "\n" \
- // " /**\n" \
- // " This functions returns the current id of a user identified by
its name.\n" \
- // " */\n" \
- // " function chat_getUserIdByName(name)\n" \
- // " {\n" \
- // " let nameUpper = name.toUpperCase();\n" \
- // " for(let pair of connectedUsers)\n" \
- // " {\n" \
- // " if(pair[1].toUpperCase() == nameUpper)\n" \
- // " return pair[0];\n" \
- // " }\n" \
- // " return null;\n" \
- // " }\n" \
- // "\n" \
- // " /**\n" \
- // " This functions clears the entire user list (needed for
reconnecting).\n" \
- // " */\n" \
- // " function chat_clearUserList()\n" \
- // " {\n" \
- // " let users = document.getElementById('Users');\n" \
- // " for(let div of users.querySelectorAll(':scope > div'))\n" \
- // " {\n" \
- // " if(div.getAttribute('data-user') === '0')\n" \
- // " {\n" \
- // " div.classList.add('selected');\n" \
- // " }\n" \
- // " else\n" \
- // " {\n" \
- // " div.parentNode.removeChild(div);\n" \
- // " }\n" \
- // " }\n" \
- // " return null;\n" \
- // " }\n" \
- // "\n" \
- // " /**\n" \
- // " This is the event when the socket has established a
connection.\n" \
- // " This will initialize an empty chat and enable the
controls.\n" \
- // " */\n" \
- // " function socket_onopen(event)\n" \
- // " {\n" \
- // " connectedUsers.clear();\n" \
- // " chat_clearUserList();\n" \
- // " chat_addMessage('Connected!', { type: 'system' });\n" \
- // " document.getElementById('InputMessage').disabled =
false;\n" \
- // " document.getElementById('InputMessageButton').disabled =
false;\n" \
- // " document.getElementById('InputImageButton').disabled =
false;\n" \
- // " }\n" \
- // "\n" \
- // " /**\n" \
- // " This is the event when the socket has been closed.\n" \
- // " This will lock the controls.\n" \
- // " */\n" \
- // " function socket_onclose(event)\n" \
- // " {\n" \
- // " chat_addMessage('Connection closed!', { type: 'system',
reconnect: true });\n" \
- // " document.getElementById('InputMessage').disabled =
true;\n" \
- // " document.getElementById('InputMessageButton').disabled =
true;\n" \
- // " document.getElementById('InputImageButton').disabled =
true;\n" \
- // " }\n" \
- // "\n" \
- // " /**\n" \
- // " This is the event when the socket reported an error.\n" \
- // " This will just make an output.\n" \
- // " In the web browser console (F12 on many browsers) will show
you more detailed error information.\n" \
- // " */\n" \
- // " function socket_onerror(event)\n" \
- // " {\n" \
- // " console.error('WebSocket error reported: ', event);\n" \
- // " chat_addMessage('The socket reported an error!', { type:
'error' });\n" \
- // " }\n" \
- // "\n" \
- // " /**\n" \
- // " This is the event when the socket has received a message.\n" \
- // " This will parse the message and execute the corresponding
command (or add the message).\n" \
- // " */\n" \
- // " function socket_onmessage(event)\n" \
- // " {\n" \
- // " if(typeof(event.data) === 'string')\n" \
- // " {\n" \
- // " // text message or command\n" \
- // " let message = event.data.split('|', 3);\n" \
- // " switch(message[0])\n" \
- // " {\n" \
- // " case 'userinit':\n" \
- // " connectedUsers.set(message[1], message[2]);\n" \
- // " {\n" \
- // " let users = document.getElementById('Users');\n" \
- // " let div = document.createElement('div');\n" \
- // " users.appendChild(div);\n" \
- // " div.innerText = message[2];\n" \
- // " div.setAttribute('data-user', message[1]);\n" \
- // " }\n" \
- // " break;\n" \
- // " case 'useradd':\n" \
- // " connectedUsers.set(message[1], message[2]);\n" \
- // " chat_addMessage(`The user '${message[2]}' has joined our
lovely chatroom.`, { type: 'moderator' });\n" \
- // " {\n" \
- // " let users = document.getElementById('Users');\n" \
- // " let div = document.createElement('div');\n" \
- // " users.appendChild(div);\n" \
- // " div.innerText = message[2];\n" \
- // " div.setAttribute('data-user', message[1]);\n" \
- // " }\n" \
- // " break;\n" \
- // " case 'userdel':\n" \
- // " chat_addMessage(`The user
'${connectedUsers.get(message[1])}' has left our chatroom. We will miss you.`,
{ type: 'moderator' });\n" \
- // " connectedUsers.delete(message[1]);\n" \
- // " {\n" \
- // " let users = document.getElementById('Users');\n" \
- // " let div =
users.querySelector(`div[data-user='${message[1]}']`);\n" \
- // " if(div !== null)\n" \
- // " {\n" \
- // " users.removeChild(div);\n" \
- // " if(div.classList.contains('selected'))\n" \
- // "
users.querySelector('div[data-user=\\'0\\']').classList.add('selected');\n" \
- // " }\n" \
- // " }\n" \
- // " break;\n" \
- // " case 'username':\n" \
- // " chat_addMessage(`The user
'${connectedUsers.get(message[1])}' has changed his name to '${message[2]}'.`,
{ type: 'moderator' });\n" \
- // " connectedUsers.set(message[1], message[2]);\n" \
- // " {\n" \
- // " let users = document.getElementById('Users');\n" \
- // " let div =
users.querySelector(`div[data-user='${message[1]}']`);\n" \
- // " if(div !== null)\n" \
- // " {\n" \
- // " div.innerText = message[2];\n" \
- // " }\n" \
- // " }\n" \
- // " break;\n" \
- // " case 'ping':\n" \
- // " chat_addMessage(`The user
'${connectedUsers.get(message[1])}' has a ping of ${message[2]} ms.`, { type:
'moderator' });\n" \
- // " break;\n" \
- // " default:\n" \
- // " chat_addMessage(message[2], { type: message[0], from:
connectedUsers.get(message[1]) });\n" \
- // " break;\n" \
- // " }\n" \
- // " }\n" \
- // " else\n" \
- // " {\n" \
- // " // We received a binary frame, which means a picture
here\n" \
- // " let byteData = new Uint8Array(event.data);\n" \
- // " let decoder = new TextDecoder();\n" \
- // " let message = [ ];\n" \
- // " // message type\n" \
- // " let j = 0;\n" \
- // " let i = byteData.indexOf(0x7C, j); // | = 0x7C;\n" \
- // " if(i < 0)\n" \
- // " return;\n" \
- // " message.push(decoder.decode(byteData.slice(0, i)));\n" \
- // " // picture from\n" \
- // " j = i + 1;\n" \
- // " i = byteData.indexOf(0x7C, j);\n" \
- // " if(i < 0)\n" \
- // " return;\n" \
- // " message.push(decoder.decode(byteData.slice(j, i)));\n" \
- // " // picture encoding\n" \
- // " j = i + 1;\n" \
- // " i = byteData.indexOf(0x7C, j);\n" \
- // " if(i < 0)\n" \
- // " return;\n" \
- // " message.push(decoder.decode(byteData.slice(j, i)));\n" \
- // " // picture\n" \
- // " byteData = byteData.slice(i + 1);\n" \
- // " chat_addMessage(byteData, { type: message[0], from:
connectedUsers.get(message[1]), pictureType: message[2] });\n" \
- // " }\n" \
- // " }\n" \
- // "</script>" \
- // "</head>" \
- // "<body><noscript>Please enable JavaScript to test the
libmicrohttpd Websocket chatserver demo!</noscript></body>" \
- // "</html>"
+ " baseUrl = 'ws' + (window.location.protocol === 'https:' ? 's' : '') +
'://' + window.location.host + '/ChatServerWebSocket';\n" \
+ " chat_generate();\n" \
+ " chat_connect();\n" \
+ " }\n" \
+ "\n" \
+ " /**\n" \
+ " This function generates the chat using DOM\n" \
+ " */\n" \
+ " function chat_generate()\n" \
+ " {\n" \
+ " document.body.innerHTML = '';\n" \
+ " let chat = document.createElement('div');\n" \
+ " document.body.appendChild(chat);\n" \
+ " chat.id = 'Chat';\n" \
+ " let messagesAndInput = document.createElement('div');\n" \
+ " chat.appendChild(messagesAndInput);\n" \
+ " messagesAndInput.classList.add('MessagesAndInput');\n" \
+ " let messages = document.createElement('div');\n" \
+ " messagesAndInput.appendChild(messages);\n" \
+ " messages.id = 'Messages';\n" \
+ " let input = document.createElement('div');\n" \
+ " messagesAndInput.appendChild(input);\n" \
+ " input.classList.add('Input');\n" \
+ " let inputMessage = document.createElement('input');\n" \
+ " input.appendChild(inputMessage);\n" \
+ " inputMessage.type = 'text';\n" \
+ " inputMessage.id = 'InputMessage';\n" \
+ " inputMessage.disabled = true;\n" \
+ " inputMessage.addEventListener('keydown', chat_onKeyDown);\n" \
+ " let inputMessageSend = document.createElement('button');\n" \
+ " input.appendChild(inputMessageSend);\n" \
+ " inputMessageSend.id = 'InputMessageButton';\n" \
+ " inputMessageSend.disabled = true;\n" \
+ " inputMessageSend.innerText = 'send';\n" \
+ " inputMessageSend.addEventListener('click', chat_onSendClicked);\n" \
+ " let inputImage = document.createElement('input');\n" \
+ " input.appendChild(inputImage);\n" \
+ " inputImage.id = 'InputImage';\n" \
+ " inputImage.type = 'file';\n" \
+ " inputImage.accept = 'image/*';\n" \
+ " inputImage.style.display = 'none';\n" \
+ " inputImage.addEventListener('change', chat_onImageSelected);\n" \
+ " let inputImageButton = document.createElement('button');\n" \
+ " input.appendChild(inputImageButton);\n" \
+ " inputImageButton.id = 'InputImageButton';\n" \
+ " inputImageButton.disabled = true;\n" \
+ " inputImageButton.innerText = 'image';\n" \
+ " inputImageButton.addEventListener('click', chat_onImageClicked);\n" \
+ " let users = document.createElement('div');\n" \
+ " chat.appendChild(users);\n" \
+ " users.id = 'Users';\n" \
+ " users.addEventListener('click', chat_onUserClicked);\n" \
+ " let allUsers = document.createElement('div');\n" \
+ " users.appendChild(allUsers);\n" \
+ " allUsers.classList.add('selected');\n" \
+ " allUsers.innerText = '<everyone>';\n" \
+ " allUsers.setAttribute('data-user', '0');\n" \
+ " }\n" \
+ "\n" \
+ " /**\n" \
+ " This function creates and connects a WebSocket\n" \
+ " */\n" \
+ " function chat_connect()\n" \
+ " {\n" \
+ " chat_addMessage(`Connecting to libmicrohttpd chat server demo
(${baseUrl})...`, { type: 'system' });\n" \
+ " socket = new WebSocket(baseUrl);\n" \
+ " socket.binaryType = 'arraybuffer';\n" \
+ " socket.onopen = socket_onopen;\n" \
+ " socket.onclose = socket_onclose;\n" \
+ " socket.onerror = socket_onerror;\n" \
+ " socket.onmessage = socket_onmessage;\n" \
+ " }\n" \
+ "\n" \
+ " /**\n" \
+ " This function adds new text to the chat list\n" \
+ " */\n" \
+ " function chat_addMessage(text, options)\n" \
+ " {\n" \
+ " let type = options && options.type || 'regular';\n" \
+ " if(!/^(?:regular|system|error|private|moderator)$/.test(type))\n" \
+ " type = 'regular';\n" \
+ " let message = document.createElement('div');\n" \
+ " message.classList.add('Message');\n" \
+ " message.classList.add(type);\n" \
+ " if(typeof(text) === 'string')\n" \
+ " {\n" \
+ " let content = document.createElement('span');\n" \
+ " message.appendChild(content);\n" \
+ " if(options && options.from)\n" \
+ " content.innerText = `${options.from}: ${text}`;\n" \
+ " else\n" \
+ " content.innerText = text;\n" \
+ " if(options && options.reconnect)\n" \
+ " {\n" \
+ " let span = document.createElement('span');\n" \
+ " span.appendChild(document.createTextNode(' ('));\n" \
+ " let reconnect = document.createElement('a');\n" \
+ " reconnect.href = 'javascript:chat_connect()';\n" \
+ " reconnect.innerText = 'reconnect';\n" \
+ " span.appendChild(reconnect);\n" \
+ " span.appendChild(document.createTextNode(')'));\n" \
+ " message.appendChild(span);\n" \
+ " }\n" \
+ " }\n" \
+ " else\n" \
+ " {\n" \
+ " let content = document.createElement('span');\n" \
+ " message.appendChild(content);\n" \
+ " if(options && options.from)\n" \
+ " {\n" \
+ " content.innerText = `${options.from}:\\n`;\n" \
+ " }\n" \
+ " if(options && options.pictureType && text instanceof Uint8Array)\n" \
+ " {\n" \
+ " let img = document.createElement('img');\n" \
+ " content.appendChild(img);\n" \
+ " img.src = URL.createObjectURL(new Blob([ text.buffer ], { type:
options.pictureType }));\n" \
+ " }\n" \
+ " }\n" \
+ " document.getElementById('Messages').appendChild(message);\n" \
+ " message.scrollIntoView();\n" \
+ " }\n" \
+ "\n" \
+ " /**\n" \
+ " This is a keydown event handler, which allows that you can just press
enter instead of clicking the 'send' button\n" \
+ " */\n" \
+ " function chat_onKeyDown(event)\n" \
+ " {\n" \
+ " if(event.key == 'Enter')\n" \
+ " chat_onSendClicked();\n" \
+ " }\n" \
+ "\n" \
+ " /**\n" \
+ " This is the code to send a message or command, when clicking the 'send'
button\n" \
+ " */\n" \
+ " function chat_onSendClicked(event)\n" \
+ " {\n" \
+ " let message = document.getElementById('InputMessage').value;\n" \
+ " if(message.length == 0)\n" \
+ " return;\n" \
+ " if(message.substr(0, 1) == '/')\n" \
+ " {\n" \
+ " // command\n" \
+ " let match;\n" \
+ " if(/^\\/disconnect\\s*$/.test(message))\n" \
+ " {\n" \
+ " socket.close(1000);\n" \
+ " }\n" \
+ " else if((match = /^\\/m\\s+(\\S+)\\s+/.exec(message)))\n" \
+ " {\n" \
+ " message = message.substr(match[0].length);\n" \
+ " let userId = chat_getUserIdByName(match[1]);\n" \
+ " if(userId !== null)\n" \
+ " {\n" \
+ " socket.send(`private|${userId}|${message}`);\n" \
+ " }\n" \
+ " else\n" \
+ " {\n" \
+ " chat_addMessage(`Unknown user \"${match[1]}\" for private
message: ${message}`, { type: 'error' });\n" \
+ " }\n" \
+ " }\n" \
+ " else if((match = /^\\/ping\\s+(\\S+)\\s*$/.exec(message)))\n" \
+ " {\n" \
+ " let userId = chat_getUserIdByName(match[1]);\n" \
+ " if(userId !== null)\n" \
+ " {\n" \
+ " socket.send(`ping|${userId}|`);\n" \
+ " }\n" \
+ " else\n" \
+ " {\n" \
+ " chat_addMessage(`Unknown user \"${match[1]}\" for ping`, { type:
'error' });\n" \
+ " }\n" \
+ " }\n" \
+ " else if((match = /^\\/name\\s+(\\S+)\\s*$/.exec(message)))\n" \
+ " {\n" \
+ " socket.send(`name||${match[1]}`);\n" \
+ " }\n" \
+ " else\n" \
+ " {\n" \
+ " chat_addMessage(`Unsupported command or invalid syntax:
${message}`, { type: 'error' });\n" \
+ " }\n" \
+ " }\n" \
+ " else\n" \
+ " {\n" \
+ " // regular chat message to the selected user\n" \
+ " let selectedUser = document.querySelector('div#Users >
div.selected');\n" \
+ " let selectedUserId = parseInt(selectedUser.getAttribute('data-user')
|| '0', 10);\n" \
+ " if(selectedUserId == 0)\n" \
+ " socket.send(`||${message}`);\n" \
+ " else\n" \
+ " socket.send(`private|${selectedUserId}|${message}`);\n" \
+ " }\n" \
+ " document.getElementById('InputMessage').value = '';\n" \
+ " }\n" \
+ "\n" \
+ " /**\n" \
+ " This is the event when the user hits the 'image' button\n" \
+ " */\n" \
+ " function chat_onImageClicked(event)\n" \
+ " {\n" \
+ " document.getElementById('InputImage').click();\n" \
+ " }\n" \
+ "\n" \
+ " /**\n" \
+ " This is the event when the user selected an image.\n" \
+ " The image will be read with the FileReader (allowed in web, because the
user selected the file).\n" \
+ " */\n" \
+ " function chat_onImageSelected(event)\n" \
+ " {\n" \
+ " let file = event.target.files[0];\n" \
+ " if(!file || !/^image\\//.test(file.type))\n" \
+ " return;\n" \
+ " let selectedUser = document.querySelector('div#Users >
div.selected');\n" \
+ " let selectedUserId = parseInt(selectedUser.getAttribute('data-user') ||
'0', 10);\n" \
+ " let reader = new FileReader();\n" \
+ " reader.onload = function(event) {\n" \
+ " chat_onImageRead(event, file.type, selectedUserId);\n" \
+ " };\n" \
+ " reader.readAsArrayBuffer(file);\n" \
+ " }\n" \
+ "\n" \
+ " /**\n" \
+ " This is the event when the user selected image has been read.\n" \
+ " This will add our chat protocol prefix and send it via the
websocket.\n" \
+ " */\n" \
+ " function chat_onImageRead(event, fileType, selectedUserId)\n" \
+ " {\n" \
+ " let encoder = new TextEncoder();\n" \
+ " let prefix = ((selectedUserId == 0 ? '||' :
`private|${selectedUserId}|`) + fileType + '|');\n" \
+ " prefix = encoder.encode(prefix);\n" \
+ " let byteData = new Uint8Array(event.target.result);\n" \
+ " let totalLength = prefix.length + byteData.length;\n" \
+ " let resultByteData = new Uint8Array(totalLength);\n" \
+ " resultByteData.set(prefix, 0);\n" \
+ " resultByteData.set(byteData, prefix.length);\n" \
+ " socket.send(resultByteData);\n" \
+ " }\n" \
+ "\n" \
+ " /**\n" \
+ " This is the event when the user clicked a name in the user list.\n" \
+ " This is useful to send private messages or images without needing to
add the /m prefix.\n" \
+ " */\n" \
+ " function chat_onUserClicked(event, selectedUserId)\n" \
+ " {\n" \
+ " let newSelected = event.target.closest('div#Users > div');\n" \
+ " if(newSelected === null)\n" \
+ " return;\n" \
+ " for(let div of this.querySelectorAll(':scope > div.selected'))\n" \
+ " div.classList.remove('selected');\n" \
+ " newSelected.classList.add('selected');\n" \
+ " }\n" \
+ "\n" \
+ " /**\n" \
+ " This functions returns the current id of a user identified by its
name.\n" \
+ " */\n" \
+ " function chat_getUserIdByName(name)\n" \
+ " {\n" \
+ " let nameUpper = name.toUpperCase();\n" \
+ " for(let pair of connectedUsers)\n" \
+ " {\n" \
+ " if(pair[1].toUpperCase() == nameUpper)\n" \
+ " return pair[0];\n" \
+ " }\n" \
+ " return null;\n" \
+ " }\n" \
+ "\n" \
+ " /**\n" \
+ " This functions clears the entire user list (needed for
reconnecting).\n" \
+ " */\n" \
+ " function chat_clearUserList()\n" \
+ " {\n" \
+ " let users = document.getElementById('Users');\n" \
+ " for(let div of users.querySelectorAll(':scope > div'))\n" \
+ " {\n" \
+ " if(div.getAttribute('data-user') === '0')\n" \
+ " {\n" \
+ " div.classList.add('selected');\n" \
+ " }\n" \
+ " else\n" \
+ " {\n" \
+ " div.parentNode.removeChild(div);\n" \
+ " }\n" \
+ " }\n" \
+ " return null;\n" \
+ " }\n" \
+ "\n" \
+ " /**\n" \
+ " This is the event when the socket has established a connection.\n" \
+ " This will initialize an empty chat and enable the controls.\n" \
+ " */\n" \
+ " function socket_onopen(event)\n" \
+ " {\n" \
+ " connectedUsers.clear();\n" \
+ " chat_clearUserList();\n" \
+ " chat_addMessage('Connected!', { type: 'system' });\n" \
+ " document.getElementById('InputMessage').disabled = false;\n" \
+ " document.getElementById('InputMessageButton').disabled = false;\n" \
+ " document.getElementById('InputImageButton').disabled = false;\n" \
+ " }\n" \
+ "\n" \
+ " /**\n" \
+ " This is the event when the socket has been closed.\n" \
+ " This will lock the controls.\n" \
+ " */\n" \
+ " function socket_onclose(event)\n" \
+ " {\n" \
+ " chat_addMessage('Connection closed!', { type: 'system', reconnect: true
});\n" \
+ " document.getElementById('InputMessage').disabled = true;\n" \
+ " document.getElementById('InputMessageButton').disabled = true;\n" \
+ " document.getElementById('InputImageButton').disabled = true;\n" \
+ " }\n" \
+ "\n" \
+ " /**\n" \
+ " This is the event when the socket reported an error.\n" \
+ " This will just make an output.\n" \
+ " In the web browser console (F12 on many browsers) will show you more
detailed error information.\n" \
+ " */\n" \
+ " function socket_onerror(event)\n" \
+ " {\n" \
+ " console.error('WebSocket error reported: ', event);\n" \
+ " chat_addMessage('The socket reported an error!', { type: 'error' });\n"
\
+ " }\n" \
+ "\n" \
+ " /**\n" \
+ " This is the event when the socket has received a message.\n" \
+ " This will parse the message and execute the corresponding command (or
add the message).\n" \
+ " */\n" \
+ " function socket_onmessage(event)\n" \
+ " {\n" \
+ " if(typeof(event.data) === 'string')\n" \
+ " {\n" \
+ " // text message or command\n" \
+ " let message = event.data.split('|', 3);\n" \
+ " switch(message[0])\n" \
+ " {\n" \
+ " case 'userinit':\n" \
+ " connectedUsers.set(message[1], message[2]);\n" \
+ " {\n" \
+ " let users = document.getElementById('Users');\n" \
+ " let div = document.createElement('div');\n" \
+ " users.appendChild(div);\n" \
+ " div.innerText = message[2];\n" \
+ " div.setAttribute('data-user', message[1]);\n" \
+ " }\n" \
+ " break;\n" \
+ " case 'useradd':\n" \
+ " connectedUsers.set(message[1], message[2]);\n" \
+ " chat_addMessage(`The user '${message[2]}' has joined our lovely
chatroom.`, { type: 'moderator' });\n" \
+ " {\n" \
+ " let users = document.getElementById('Users');\n" \
+ " let div = document.createElement('div');\n" \
+ " users.appendChild(div);\n" \
+ " div.innerText = message[2];\n" \
+ " div.setAttribute('data-user', message[1]);\n" \
+ " }\n" \
+ " break;\n" \
+ " case 'userdel':\n" \
+ " chat_addMessage(`The user '${connectedUsers.get(message[1])}' has
left our chatroom. We will miss you.`, { type: 'moderator' });\n" \
+ " connectedUsers.delete(message[1]);\n" \
+ " {\n" \
+ " let users = document.getElementById('Users');\n" \
+ " let div =
users.querySelector(`div[data-user='${message[1]}']`);\n" \
+ " if(div !== null)\n" \
+ " {\n" \
+ " users.removeChild(div);\n" \
+ " if(div.classList.contains('selected'))\n" \
+ "
users.querySelector('div[data-user=\\'0\\']').classList.add('selected');\n" \
+ " }\n" \
+ " }\n" \
+ " break;\n" \
+ " case 'username':\n" \
+ " chat_addMessage(`The user '${connectedUsers.get(message[1])}' has
changed his name to '${message[2]}'.`, { type: 'moderator' });\n" \
+ " connectedUsers.set(message[1], message[2]);\n" \
+ " {\n" \
+ " let users = document.getElementById('Users');\n" \
+ " let div =
users.querySelector(`div[data-user='${message[1]}']`);\n" \
+ " if(div !== null)\n" \
+ " {\n" \
+ " div.innerText = message[2];\n" \
+ " }\n" \
+ " }\n" \
+ " break;\n" \
+ " case 'ping':\n" \
+ " chat_addMessage(`The user '${connectedUsers.get(message[1])}' has a
ping of ${message[2]} ms.`, { type: 'moderator' });\n" \
+ " break;\n" \
+ " default:\n" \
+ " chat_addMessage(message[2], { type: message[0], from:
connectedUsers.get(message[1]) });\n" \
+ " break;\n" \
+ " }\n" \
+ " }\n" \
+ " else\n" \
+ " {\n" \
+ " // We received a binary frame, which means a picture here\n" \
+ " let byteData = new Uint8Array(event.data);\n" \
+ " let decoder = new TextDecoder();\n" \
+ " let message = [ ];\n" \
+ " // message type\n" \
+ " let j = 0;\n" \
+ " let i = byteData.indexOf(0x7C, j); // | = 0x7C;\n" \
+ " if(i < 0)\n" \
+ " return;\n" \
+ " message.push(decoder.decode(byteData.slice(0, i)));\n" \
+ " // picture from\n" \
+ " j = i + 1;\n" \
+ " i = byteData.indexOf(0x7C, j);\n" \
+ " if(i < 0)\n" \
+ " return;\n" \
+ " message.push(decoder.decode(byteData.slice(j, i)));\n" \
+ " // picture encoding\n" \
+ " j = i + 1;\n" \
+ " i = byteData.indexOf(0x7C, j);\n" \
+ " if(i < 0)\n" \
+ " return;\n" \
+ " message.push(decoder.decode(byteData.slice(j, i)));\n" \
+ " // picture\n" \
+ " byteData = byteData.slice(i + 1);\n" \
+ " chat_addMessage(byteData, { type: message[0], from:
connectedUsers.get(message[1]), pictureType: message[2] });\n" \
+ " }\n" \
+ " }\n" \
+ "</script>" \
+ "</head>" \
+ "<body><noscript>Please enable JavaScript to test the libmicrohttpd
Websocket chatserver demo!</noscript></body>" \
+ "</html>"
#define PAGE_NOT_FOUND \
"404 Not Found"
diff --git a/src/examples/websocket_threaded_example.c
b/src/examples/websocket_threaded_example.c
index 29a5be8a..3f94cbd8 100644
--- a/src/examples/websocket_threaded_example.c
+++ b/src/examples/websocket_threaded_example.c
@@ -37,39 +37,39 @@
"<script>\n" \
"document.addEventListener('DOMContentLoaded', function() {\n" \
" const ws = new WebSocket('ws:// ' + window.location.host);\n" /* \
- // " const btn =
document.getElementById('send');\n" \
- // " const msg =
document.getElementById('msg');\n" \
- // " const log =
document.getElementById('log');\n" \
- // " ws.onopen = function() {\n"
\
- // " log.value += 'Connected\\n';\n"
\
- // " };\n"
\
- // " ws.onclose = function() {\n"
\
- // " log.value += 'Disconnected\\n';\n"
\
- // " };\n"
\
- // " ws.onmessage = function(ev) {\n"
\
- // " log.value += ev.data + '\\n';\n"
\
- // " };\n"
\
- // " btn.onclick = function() {\n"
\
- // " log.value += '<You>: ' + msg.value
+ '\\n';\n" \
- // " ws.send(msg.value);\n"
\
- // " };\n"
\
- // " msg.onkeyup = function(ev) {\n"
\
- // " if (ev.keyCode === 13) {\n"
\
- // " ev.preventDefault();\n"
\
- // " ev.stopPropagation();\n"
\
- // " btn.click();\n"
\
- // " msg.value = '';\n"
\
- // " }\n"
\
- // " };\n"
\
- // "});\n"
\
- // "</script>\n"
\
- // "</head>\n"
\
- // "<body>\n"
\
- // "<input type='text' id='msg'
autofocus/>\n" \
- // "<input type='button' id='send'
value='Send' /><br /><br />\n" \
- // "<textarea id='log' rows='20'
cols='28'></textarea>\n" \
- // "</body>\n"
\
- // "</html>"
*/
+ " const btn = document.getElementById('send');\n" \
+ " const msg = document.getElementById('msg');\n" \
+ " const log = document.getElementById('log');\n" \
+ " ws.onopen = function() {\n" \
+ " log.value += 'Connected\\n';\n" \
+ " };\n" \
+ " ws.onclose = function() {\n" \
+ " log.value += 'Disconnected\\n';\n" \
+ " };\n" \
+ " ws.onmessage = function(ev) {\n" \
+ " log.value += ev.data + '\\n';\n" \
+ " };\n" \
+ " btn.onclick = function() {\n" \
+ " log.value += '<You>: ' + msg.value + '\\n';\n" \
+ " ws.send(msg.value);\n" \
+ " };\n" \
+ " msg.onkeyup = function(ev) {\n" \
+ " if (ev.keyCode === 13) {\n" \
+ " ev.preventDefault();\n" \
+ " ev.stopPropagation();\n" \
+ " btn.click();\n" \
+ " msg.value = '';\n" \
+ " }\n" \
+ " };\n" \
+ "});\n" \
+ "</script>\n" \
+ "</head>\n" \
+ "<body>\n" \
+ "<input type='text' id='msg' autofocus/>\n" \
+ "<input type='button' id='send' value='Send' /><br /><br />\n" \
+ "<textarea id='log' rows='20' cols='28'></textarea>\n" \
+ "</body>\n" \
+ "</html>" */
#define BAD_REQUEST_PAGE \
"<html>\n" \
"<head>\n" \
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