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Re: NSSound Commit
From: |
David Chisnall |
Subject: |
Re: NSSound Commit |
Date: |
Sun, 23 Aug 2009 17:20:10 +0100 |
I've committed an OSS sound sink, but not connected it to the build.
This should be compiled in on any platform where soundcard.h exists
(it has no library dependencies; OSS uses device nodes and ioctls()),
and then optionally replaced by libao on platforms where OSS is not
the default sound system (e.g. Linux+ALSA, OpenBSD). On FreeBSD,
Solaris, and Linux+OSS, it should be used by default. Can someone
with sufficient configure-fu make this happen?
David
On 23 Aug 2009, at 04:37, Stef Bidi wrote:
I just committed the new NSSound implementation. Keep in mind it's
very rough at this point. A few things, off the top of my head:
* Need to check for libsndfile and libao, and only build
SndfileSource and AudioOutputSink if they exist;
* There's a hack in Sounds/GNUmakefile or else I could not get this
thing to build;
* Incorporate David C.'s suggestions.
This thing needs lots of testing. I'll post my test app tomorrow
(I'm pretty tired now) so you all can try it, too.
Stefan
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- Re: NSSound Commit, (continued)
Re: NSSound Commit,
David Chisnall <=