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Re: What should we do with these?


From: address@hidden
Subject: Re: What should we do with these?
Date: Fri, 19 Jul 2019 21:03:00 +0200

Hi Greg,

the scripting language hasn’t necessarily to be AppleScript, there is the "Open 
Scripting Architecture“ or OSA for short to provide other languages for that 
purpose:


https://en.wikipedia.org/wiki/AppleScript#Open_Scripting_Architecture

https://developer.apple.com/library/archive/documentation/AppleScript/Conceptual/AppleScriptX/Concepts/osa.html

https://www.npmjs.com/package/osascript

https://github.com/mikaelbr/node-osascript#readme


Maybe we could use this as a drop in replacement.


regards,

        Lars

> Am 19.07.2019 um 15:17 schrieb Gregory Casamento <address@hidden>:
> 
> Hey Guys,
> 
> <NSAppleEventDescriptor.h>
> <NSAppleEventManager.h>
> <NSAppleScript.h>
> <NSHFSFileTypes.h>
> <NSObjectScripting.h>
> <NSScriptClassDescription.h>
> <NSScriptCoercionHandler.h>
> <NSScriptCommand.h>
> <NSScriptCommandDescription.h>
> <NSScriptExecutionContext.h>
> <NSScriptKeyValueCoding.h>
> <NSScriptObjectSpecifiers.h>
> <NSScriptStandardSuiteCommands.h>
> <NSScriptSuiteRegistry.h>
> <NSUserScriptTask.h>
> 
> We will never implement Apple Script... should we simply implement skeletons 
> for compatibility? Or should we attempt an implementation?
> 
> Yours, GC
> -- 
> Gregory Casamento
> GNUstep Lead Developer / OLC, Principal Consultant
> http://www.gnustep.org - http://heronsperch.blogspot.com
> http://ind.ie/phoenix/
> 
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