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Re: [gpsd-dev] [PATCH v2 1/1] gps2udp: add a 'pack' mode
From: |
Gary E. Miller |
Subject: |
Re: [gpsd-dev] [PATCH v2 1/1] gps2udp: add a 'pack' mode |
Date: |
Fri, 3 Jan 2014 12:53:41 -0800 |
Yo Ferry!
On Fri, 03 Jan 2014 21:25:03 +0100
Ferry Huberts <address@hidden> wrote:
> > Seems like a lot of work for zero gain. gpsd tries to keep the
> > servers as simple as possible. If the client wants to group things
> > the client should do so.
>
> Well, I have a use-case for it. My use-case involves low-bandwidth
> networks on which every byte counts.
How low? How many bytes does this really save? A UDP header is 8
bytes, is this really noticeable in your application? Is it worth
the added compleixty and latency?
> Also, this pack mode
> communicates to a listener an as-complete as possible GPS state in a
> single packet.
gpsd data goes stale really quickly. Every time in the past we
have attempted to accumulate state we have had to revert.
> Furthermore, from my point of view gpsd is the server, gps2udp is a
> simple client program of gpsd that performs a simple transformation
> and sends out the result.
Yes, gps2udp is the client to gpsd, but it is the server to the
udp clients. And you are making the transformation less simple.
> I'm trying very hard to do the right thing here and upstream work we
> have.
Yes, and thank you for that. On our end we want to be sure changes
to git head suit all users. As you have seen, if you work with us
a little we often get to a good, if delayed, solution.
RGDS
GARY
---------------------------------------------------------------------------
Gary E. Miller Rellim 109 NW Wilmington Ave., Suite E, Bend, OR 97701
address@hidden Tel:+1(541)382-8588
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