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guile-sdl demo-1 available
From: |
Thien-Thi Nguyen |
Subject: |
guile-sdl demo-1 available |
Date: |
Tue, 17 Feb 2004 03:15:41 +0100 |
folks,
inspired by the infinite procrastination potential of codifying thought,
i put together a small demo, hopefully the first in a series as i learn
more about sdl, guile, life, the universe and everything. tarball in
directory:
http://www.glug.org/people/ttn/software/guile-sdl/
rw-vcg.scm is incomplete in many ways and will probably spend some time
in ttn-pers-scheme limbo before falling through to guile hell. V.xpm is
snarfed from a boggle-ish clone i'm writing (for the avid boggle players
in the house :-). tree.vcg is snarfed from some vcg distribution, w/
random `loc: { x: 123 y: 456 }' inserted by an energetic emacs macro,
followed by evaluating:
(while (re-search-forward "\\([xy]: \\)[0-9]+" (point-max) t)
(replace-match (format "\\1%d" (random 500))))
(thus, if the quality of the random numbers does not meet your exacting
standards, take it up w/ rms... ;-). to run the demo, read view-vcg
and do what needs to be done.
ok, back to the grindstone. code for demo-N, N>1 welcome (if GPLed).
also, please let me know if you are ok w/ inclusion of the contributed
demo in a future guile-sdl release.
thi
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