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Re: [PATCH] gnu: Add supertuxkart.
From: |
Ricardo Wurmus |
Subject: |
Re: [PATCH] gnu: Add supertuxkart. |
Date: |
Sun, 23 Oct 2016 15:11:59 +0200 |
User-agent: |
mu4e 0.9.16; emacs 25.1.1 |
Ludovic Courtès <address@hidden> writes:
> Ricardo Wurmus <address@hidden> skribis:
>
>> * gnu/packages/games.scm (supertuxkart): New variable.
>
> Woohoo!
>
>> + (snippet
>> + ;; Delete bundled library sources
>> + '(begin
>> + ;; FIXME: try to unbundle enet, and angelscript
>> + (for-each delete-file-recursively
>> + '("lib/zlib"
>> + "lib/libpng"
>> + "lib/jpeglib"
>> + "lib/glew"
>> + "lib/wiiuse"))
>> + #t))))
>
> [...]
>
>> + (substitute* "CMakeLists.txt"
>> + ;; Supertuxkart uses modified versions of the Irrlicht engine
>> + ;; and the bullet library. The developers gave an
>> explanation here:
>> + ;; http://forum.freegamedev.net/viewtopic.php?f=17&t=3906
>> + (("add_subdirectory\\(.*/(glew|zlib)\"\\)") "")
>
> I think this clause should go to the snippet above.
I moved it to the snippet and pushed as
1a0633e79b83d9ee740a83f29c05b86e9558da00.
Thanks!
~~ Ricardo