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[bug#27421] [PATCH 1/5] gnu: Add nml.
From: |
Kei Kebreau |
Subject: |
[bug#27421] [PATCH 1/5] gnu: Add nml. |
Date: |
Sun, 18 Jun 2017 15:01:50 -0400 |
User-agent: |
Gnus/5.13 (Gnus v5.13) Emacs/25.2 (gnu/linux) |
Marius Bakke <address@hidden> writes:
> Kei Kebreau <address@hidden> writes:
>
>> * gnu/packages/game-development.scm (nml): New variable.
>
> [...]
>
>> + (build-system python-build-system)
>> + (inputs
>> + `(("python-pillow" ,python-pillow)
>> + ("python-ply" ,python-ply)))
>
> Should these not be propagated?
They should! Nice catch.
>
>> + (home-page "http://dev.openttdcoop.org/projects/nml";)
>> + (synopsis "NML compiler")
>> + (description
>> + "NML is a a python-based compiler, capable of compiling NML files
>> (along
>> +with their associated language, sound and graphic files) into grf and/or nfo
>> +files.")
>
> Could you mention what NML is here with a @dfn{}? Maybe also add
> @file{.grf} and @file{.nfo} if they are file extensions. LGTM otherwise!
Sure thing. I am doing the same for "GRF" in the grfcodec description.
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- [bug#27421] [PATCH 4/5] gnu: Add openttd-opengfx., (continued)