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[bug#28433] [WIP] Rust update
From: |
ng0 |
Subject: |
[bug#28433] [WIP] Rust update |
Date: |
Sat, 28 Oct 2017 15:36:23 +0000 |
Danny Milosavljevic transcribed 8.7K bytes:
> Hi,
…
> So I guess my actual question is how to do this cross compilation correctly.
Note that the rust bootstrap compiler are binaries from upstream.
(There's a project "mrust" <https://github.com/thepowersgang/mrustc>
that is a reimplementation of Rust in C++ that we could use in the long
term in order to remove this binary)
In the long term this would be nice. It was my first idea when
I learned about this project, but as you can read in the
bug I opened in the last 2(?) months in the mrustc bugtracker
it still requires rustc to work.
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- [bug#28433] [WIP] Rust update, Ricardo Wurmus, 2017/10/25
- [bug#28433] [WIP] Rust update, Danny Milosavljevic, 2017/10/26
- [bug#28433] [WIP] Rust update, Danny Milosavljevic, 2017/10/28
- [bug#28433] [WIP] Rust update, Danny Milosavljevic, 2017/10/28
- [bug#28433] [WIP] Rust update, Danny Milosavljevic, 2017/10/28
- [bug#28433] [WIP] Rust update, Ludovic Courtès, 2017/10/28
- [bug#28433] [WIP] Rust update, Danny Milosavljevic, 2017/10/30
- [bug#28433] [WIP] Rust update, Ludovic Courtès, 2017/10/30
- [bug#28433] [WIP] Rust update, Danny Milosavljevic, 2017/10/30
[bug#28433] [WIP] Rust update,
ng0 <=