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[bug#49828] [PATCH 01/20] gnu: minetest: Respect --without-tests.
From: |
Leo Prikler |
Subject: |
[bug#49828] [PATCH 01/20] gnu: minetest: Respect --without-tests. |
Date: |
Mon, 02 Aug 2021 19:22:57 +0200 |
User-agent: |
Evolution 3.34.2 |
Am Montag, den 02.08.2021, 19:18 +0200 schrieb Maxime Devos:
> Leo Prikler schreef op ma 02-08-2021 om 19:14 [+0200]:
> > Hi Maxime,
> >
> > Am Montag, den 02.08.2021, 17:50 +0200 schrieb Maxime Devos:
> > > * gnu/packages/games.scm
> > > (minetest)[arguments]<#:phases>{check}: Use 'tests?' instead
> > > of ',(%current-target-system)'. Remove trailing #t.
> > For context, (%current-target-system) is used because tests only
> > work in native builds. If this can't be reflected in the value of
> > tests?, we should have both checks, imo.
>
> 'cmake-cross-build' sets '#:tests?' to #f by default, so I don't
> think both checks are needed.
In that case nvm and thanks for clearing that up :)
- [bug#49828] [PATCH v3 15/20] gnu: Add minetest-throwing-arrows., (continued)
- [bug#49828] [PATCH 08/20] gnu: Add minetest-basic-materials., Maxime Devos, 2021/08/02
- [bug#49828] [PATCH 10/20] gnu: Add minetest-pipeworks., Maxime Devos, 2021/08/02
- [bug#49828] [PATCH 17/20] gnu: Add minetest-worldedit., Maxime Devos, 2021/08/02
- [bug#49828] [PATCH 18/20] gnu: Add minetest-mobs., Maxime Devos, 2021/08/02
- [bug#49828] [PATCH 19/20] gnu: Add minetest-mobs-animal., Maxime Devos, 2021/08/02
- [bug#49828] [PATCH 15/20] gnu: Add minetest-throwing-arrows., Maxime Devos, 2021/08/02
- [bug#49828] [PATCH 12/20] gnu: Add minetest-ethereal., Maxime Devos, 2021/08/02
- [bug#49828] [PATCH 01/20] gnu: minetest: Respect --without-tests., Leo Prikler, 2021/08/02
[bug#49828] [PATCH 00/20] Add minetest mods, Andrew Ward, 2021/08/05