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[bug#39480] [bug#47006] [WIP PATCH v2 2/2] gnu: Add zig.
From: |
Sarah Morgensen |
Subject: |
[bug#39480] [bug#47006] [WIP PATCH v2 2/2] gnu: Add zig. |
Date: |
Sat, 11 Sep 2021 12:24:39 -0700 |
All,
Apologies for the empty email earlier. That shows me for trying to send
from mobile!
Liliana,
Liliana Prikler <liliana.prikler@gmail.com> writes:
> I've added a patch to use explicit search paths rather than whatever Zig used
> before and tried fixing some (syntactic) errors with the tests, but was
> unsuccesful, as there appear to be failing tests in the suite itself. Could
> you have a look at the revised patch and check what flags you could add to
> the check phase to make it meaningful?
>
> Btw. I haven't checked whether my cosmetic changes to #:configure-flags break
> things or not. The end of the build phase puts a large amount of stress onto
> my system that I'd like to avoid at this hour.
I'm still working through the tests, but I did find one issue that has
cropped up either from your patch or from the 0.7.1 -> 0.8.1 upgrade.
This is from attempting to build tetris [0] (though I had to make a few
syntax fixes, attached below, to build with 0.8.1):
--8<---------------cut here---------------start------------->8---
Zig attempted to find the path to native system libc headers by executing this
command:
cc -E -Wp,-v -xc /dev/null
error: unable to create compilation: UnableToSpawnCCompiler
--8<---------------cut here---------------end--------------->8---
No combination of ZIG_LIB_DIRS and ZIG_INCLUDE_DIRS seems to fix
it. Neither does --search-prefix.
If I set CC=gcc, it works fine. But I think something changed such that
it now has to fall back to this method of detection. I have no idea
why.
[0] https://github.com/andrewrk/tetris
--
Sarah
diff --git a/src/all_shaders.zig b/src/all_shaders.zig
index a855bba..fb7eac8 100644
--- a/src/all_shaders.zig
+++ b/src/all_shaders.zig
@@ -107,7 +107,7 @@ pub const ShaderProgram = struct {
pub fn attribLocation(sp: ShaderProgram, name: [*]const u8) c.GLint {
const id = c.glGetAttribLocation(sp.program_id, name);
if (id == -1) {
- panic("invalid attrib: {}\n", .{name});
+ panic("invalid attrib: {*}\n", .{name});
}
return id;
}
@@ -115,7 +115,7 @@ pub const ShaderProgram = struct {
pub fn uniformLocation(sp: ShaderProgram, name: [*]const u8) c.GLint {
const id = c.glGetUniformLocation(sp.program_id, name);
if (id == -1) {
- panic("invalid uniform: {}\n", .{name});
+ panic("invalid uniform: {*}\n", .{name});
}
return id;
}
@@ -169,7 +169,7 @@ pub const ShaderProgram = struct {
c.glGetProgramiv(sp.program_id, c.GL_INFO_LOG_LENGTH, &error_size);
const message = try c_allocator.alloc(u8, @intCast(usize, error_size));
c.glGetProgramInfoLog(sp.program_id, error_size, &error_size,
message.ptr);
- panic("Error linking shader program: {}\n", .{message.ptr});
+ panic("Error linking shader program: {*}\n", .{message.ptr});
}
pub fn destroy(sp: *ShaderProgram) void {
@@ -205,5 +205,5 @@ fn initGlShader(source: []const u8, name: [*]const u8,
kind: c.GLenum) !c.GLuint
const message = try c_allocator.alloc(u8, @intCast(usize, error_size));
c.glGetShaderInfoLog(shader_id, error_size, &error_size, message.ptr);
- panic("Error compiling {} shader:\n{}\n", .{ name, message.ptr });
+ panic("Error compiling {*} shader:\n{*}\n", .{ name, message.ptr });
}
diff --git a/src/debug_gl.zig b/src/debug_gl.zig
index 2fdcda0..543202b 100644
--- a/src/debug_gl.zig
+++ b/src/debug_gl.zig
@@ -2,7 +2,7 @@ const c = @import("c.zig");
const std = @import("std");
const os = std.os;
const panic = std.debug.panic;
-const builtin = @import("builtin");
+const builtin = std.builtin;
pub const is_on = if (builtin.mode == builtin.Mode.ReleaseFast) c.GL_FALSE
else c.GL_TRUE;
diff --git a/src/main.zig b/src/main.zig
index fd83f8a..fa5f264 100644
--- a/src/main.zig
+++ b/src/main.zig
@@ -19,7 +19,7 @@ var static_geometry: StaticGeometry = undefined;
var font: Spritesheet = undefined;
fn errorCallback(err: c_int, description: [*c]const u8) callconv(.C) void {
- panic("Error: {}\n", .{@as([*:0]const u8, description)});
+ panic("Error: {s}\n", .{@as([*:0]const u8, description)});
}
fn keyCallback(win: ?*c.GLFWwindow, key: c_int, scancode: c_int, action:
c_int, mods: c_int) callconv(.C) void {
@@ -95,9 +95,10 @@ pub fn main() !void {
defer font.deinit();
var seed_bytes: [@sizeOf(u64)]u8 = undefined;
- std.crypto.randomBytes(seed_bytes[0..]) catch |err| {
- panic("unable to seed random number generator: {}", .{err});
- };
+ std.crypto.random.bytes(seed_bytes[0..]);
+// catch {
+// panic("unable to seed random number generator", .{});
+// };
t.prng = std.rand.DefaultPrng.init(std.mem.readIntNative(u64,
&seed_bytes));
t.rand = &t.prng.random;
- [bug#47006] [PATCH 2/2] gnu: Add zig., Liliana Prikler, 2021/09/09
- [bug#47006] [PATCH 2/2] gnu: Add zig., Sarah Morgensen, 2021/09/09
- [bug#47006] [PATCH 2/2] gnu: Add zig., Liliana Marie Prikler, 2021/09/09
- [bug#39480] [bug#47006] [WIP PATCH v2 2/2] gnu: Add zig.,
Sarah Morgensen <=
- [bug#39480] [bug#47006] [WIP PATCH v2 2/2] gnu: Add zig., Liliana Marie Prikler, 2021/09/11
- [bug#47006] [WIP PATCH v2 2/2] gnu: Add zig., Sarah Morgensen, 2021/09/12
- [bug#47006] [WIP PATCH v2 2/2] gnu: Add zig., Liliana Marie Prikler, 2021/09/12
- [bug#47006] [WIP PATCH v2 2/2] gnu: Add zig., Liliana Marie Prikler, 2021/09/12
- [bug#47006] [WIP PATCH v2 2/2] gnu: Add zig., Sarah Morgensen, 2021/09/12
- [bug#47006] [WIP PATCH v2 2/2] gnu: Add zig., Liliana Marie Prikler, 2021/09/14
- [bug#50449] [bug#47006] [WIP PATCH v2 2/2] gnu: Add zig., Sarah Morgensen, 2021/09/23
- [bug#47006] [PATCH v5] gnu: Add zig., Liliana Prikler, 2021/09/24