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[Gzz-commits] gzz ./TODO Documentation/Presentations/General2...
From: |
Tuomas J. Lukka |
Subject: |
[Gzz-commits] gzz ./TODO Documentation/Presentations/General2... |
Date: |
Sat, 07 Sep 2002 07:52:06 -0400 |
CVSROOT: /cvsroot/gzz
Module name: gzz
Changes by: Tuomas J. Lukka <address@hidden> 02/09/07 07:52:05
Modified files:
. : TODO
Documentation/Presentations/General2002: script.html
Log message:
Pondering the demos more
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/TODO.diff?tr1=1.88&tr2=1.89&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/Documentation/Presentations/General2002/script.html.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
Patches:
Index: gzz/Documentation/Presentations/General2002/script.html
diff -c gzz/Documentation/Presentations/General2002/script.html:1.3
gzz/Documentation/Presentations/General2002/script.html:1.4
*** gzz/Documentation/Presentations/General2002/script.html:1.3 Sat Sep 7
04:29:42 2002
--- gzz/Documentation/Presentations/General2002/script.html Sat Sep 7
07:52:05 2002
***************
*** 313,319 ****
<tr>
<td valign="top">So far, we've been talking about receiving
information...<br>
</td>
! <td valign="top">Explain A. Odlyzko's First Monday paper. People use
more money to talk with one another, not listen to prepackaged "content".
Especially the point there of using postage fees to subsidize newspaper
distribution is nice.<br>
</td>
<td valign="top"><br>
</td>
--- 313,322 ----
<tr>
<td valign="top">So far, we've been talking about receiving
information...<br>
</td>
! <td valign="top">Explain
! A. Odlyzko's First Monday paper. People use more money to talk with one
another,
! not listen to prepackaged "content". Especially the point there of
! using postage fees to subsidize newspaper distribution is nice.<br>
</td>
<td valign="top"><br>
</td>
***************
*** 452,458 ****
--- 455,564 ----
<td valign="top"><br>
</td>
</tr>
+ <tr>
+ <td valign="top">Underneath all we do, we have two distinct ideas of
Ted Nelson: the zzStructure and Xanalogical hypertext.<br>
+ </td>
+ <td valign="top">The ZZ structure... (basics)<br>
+ </td>
+ <td valign="top"><br>
+ </td>
+ <td valign="top"><br>
+ </td>
+ </tr>
+ <tr>
+ <td valign="top"><br>
+ </td>
+ <td valign="top"><br>
+ </td>
+ <td valign="top"><br>
+ </td>
+ <td valign="top"><br>
+ </td>
+ </tr>
+ <tr>
+ <td valign="top"><br>
+ </td>
+ <td valign="top"><br>
+ </td>
+ <td valign="top"><br>
+ </td>
+ <td valign="top"><br>
+ </td>
+ </tr>
+ <tr>
+ <td valign="top"><small>again, focus+context<br>
+ </small></td>
+ <td valign="top"><small>structure<br>
+ </small></td>
+ <td valign="top"><small><br>
+ </small></td>
+ <td valign="top"><small><br>
+ </small></td>
+ </tr>
<tr>
+ <td valign="top">Now, for example, take this view I showed earlier.<br>
+ </td>
+ <td valign="top">The zz structure behind it looks like this.<br>
+ </td>
+ <td valign="top">The connections are mapped in the structure, and it
+ is simpler to create new UIs than it would be over e.g. XML. If XML were
+ used, the XML file would need to be read into a special structure in memory
+ and that would already make things complicated.<br>
+ </td>
+ <td valign="top"><br>
+ </td>
+ </tr>
+ <tr>
+ <td valign="top"><br>
+ </td>
+ <td valign="top"><br>
+ </td>
+ <td valign="top"><br>
+ </td>
+ <td valign="top"><br>
+ </td>
+ </tr>
+ <tr>
+ <td valign="top"><br>
+ </td>
+ <td valign="top"><br>
+ </td>
+ <td valign="top"><br>
+ </td>
+ <td valign="top"><br>
+ </td>
+ </tr>
+ <tr>
+ <td valign="top"><br>
+ </td>
+ <td valign="top"><br>
+ </td>
+ <td valign="top"><br>
+ </td>
+ <td valign="top"><br>
+ </td>
+ </tr>
+ <tr>
+ <td valign="top"><br>
+ </td>
+ <td valign="top"><br>
+ </td>
+ <td valign="top"><br>
+ </td>
+ <td valign="top"><br>
+ </td>
+ </tr>
+ <tr>
+ <td valign="top"><br>
+ </td>
+ <td valign="top"><br>
+ </td>
+ <td valign="top"><br>
+ </td>
+ <td valign="top"><br>
+ </td>
+ </tr>
+ <tr>
<td valign="top"><br>
</td>
<td valign="top"><br>
***************
*** 464,468 ****
--- 570,575 ----
</tr>
</tbody>
</table>
+ <br>
<br>
</body></html>
Index: gzz/TODO
diff -c gzz/TODO:1.88 gzz/TODO:1.89
*** gzz/TODO:1.88 Sat Sep 7 04:24:48 2002
--- gzz/TODO Sat Sep 7 07:52:05 2002
***************
*** 40,46 ****
jvk:
- "vertex" entry point for libpaper (given x,y,z,q and px,py,pq and
optionally local lighting info).
! pq so that the paper texture can stretch projectively -> saving in
polygons. Can be implemented through NV vertex programs for now.
Needed for fisheye-distorted paper.
- Add a mode to libpaper for non-repeating textures. This is needed for
--- 40,46 ----
jvk:
- "vertex" entry point for libpaper (given x,y,z,q and px,py,pq and
optionally local lighting info).
! q, pq so that the paper texture can stretch projectively -> saving in
polygons. Can be implemented through NV vertex programs for now.
Needed for fisheye-distorted paper.
- Add a mode to libpaper for non-repeating textures. This is needed for
***************
*** 62,78 ****
- debug output
- Buoys + libpaper bg for PDF files, text stream
- ZZ w/ fillets, images, sound, video, libpaper
- blobs
- mediaserver - what demo?
- a really comprehensive web page of screenshots
and instructions on how to get them and run.
- unit tests for the designated demos. We REALLY need to
avoid breakage on them from now on.
tjl:
- script the demo, determine in detail all features
required.
- Buoy placement
! - when quantity rises
- visibility (when the anchor is not visible)
- nadir
anybody:
--- 62,90 ----
- debug output
- Buoys + libpaper bg for PDF files, text stream
- ZZ w/ fillets, images, sound, video, libpaper
+ - show zz structure behind all demos!
- blobs
- mediaserver - what demo?
- a really comprehensive web page of screenshots
and instructions on how to get them and run.
- unit tests for the designated demos. We REALLY need to
avoid breakage on them from now on.
+ - PDF pagespans working again, also in OpenGL
+ - primitive uis to edit enough structure of xanalogical text and
+ pdf spans, as well as connections so that we can build the
+ focus+context structure
+ - fillet implementation handling all connections from a node
+ simultaneously.
+
tjl:
- script the demo, determine in detail all features
required.
- Buoy placement
! - non-rectangular areas
! - go for physical simulation now?
! - z axis: widen and flatten periodically?
! - non-stateless
! - or center-oriented? Probably easiest.
- visibility (when the anchor is not visible)
- nadir
anybody:
- [Gzz-commits] gzz ./TODO Documentation/Presentations/General2...,
Tuomas J. Lukka <=