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[Gzz-commits] gzz TODO
From: |
Benja Fallenstein |
Subject: |
[Gzz-commits] gzz TODO |
Date: |
Tue, 24 Sep 2002 15:35:16 -0400 |
CVSROOT: /cvsroot/gzz
Module name: gzz
Changes by: Benja Fallenstein <address@hidden> 02/09/24 15:35:16
Modified files:
. : TODO
Log message:
dependencies for cursor spec
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/TODO.diff?tr1=1.131&tr2=1.132&r1=text&r2=text
Patches:
Index: gzz/TODO
diff -c gzz/TODO:1.131 gzz/TODO:1.132
*** gzz/TODO:1.131 Tue Sep 24 14:40:08 2002
--- gzz/TODO Tue Sep 24 15:35:16 2002
***************
*** 11,30 ****
0.8alpha2: Crucial demos for continued funding preliminary work - until 28th
( unlike the other releases, the things here are in priority order )
vegai:
! - make papermill (libpaper)
into real python modules so
that we don't have to do silly "execfile" tricks in
papertest.py and others.
Also avoids name clashes
benja:
- think with Tjl about the edit bindings for xupdf demo
! - Ted's cursor spec
- check with Tjl that saving works
- ZZ vanishingview cell size for pagespans and linebroken
paragraphs, as well as libpaper backgrounds
- get rid of the undistributable mstmpimg blocks in use, replace with
the same
! data but simply a SHA1 of the content for the PDF blocks (i.e. no
header).
! This way, we can refer to them so that people can get their own
instances
themselves.
mudyc:
- API and implementation of frame rate counter for
--- 11,30 ----
0.8alpha2: Crucial demos for continued funding preliminary work - until 28th
( unlike the other releases, the things here are in priority order )
vegai:
! - make papermill (libpaper)
into real python modules so
that we don't have to do silly "execfile" tricks in
papertest.py and others.
Also avoids name clashes
benja:
- think with Tjl about the edit bindings for xupdf demo
! - Ted's cursor spec [WAITING FOR *ref1, *ref2]
- check with Tjl that saving works
- ZZ vanishingview cell size for pagespans and linebroken
paragraphs, as well as libpaper backgrounds
- get rid of the undistributable mstmpimg blocks in use, replace with
the same
! data but simply a SHA1 of the content for the PDF blocks (i.e. no
header).
! This way, we can refer to them so that people can get their own
instances
themselves.
mudyc:
- API and implementation of frame rate counter for
***************
*** 33,38 ****
--- 33,40 ----
- fix utf8 string non-null end bug found by Benja
- move mstmpimg/ to ..
tjl:
+ - &ref1 Some crude hack that allows getting the Fallback.Win object
+ in which a key event processed by FallbackBinder occurred
- fix GL coords so that we have the hierarchy:
floats -> coordsys -> renderables
so that coordsys can know about other coordsys
***************
*** 56,62 ****
BASE_LEVEL doesn't quite suffice
- basic code is there, think about this further
when we have a larger structure where this is a problem.
! - better distortion
- better function
- adjustable zoom / area by mouse
- entry / link making bindings
--- 58,64 ----
BASE_LEVEL doesn't quite suffice
- basic code is there, think about this further
when we have a larger structure where this is a problem.
! - better distortion
- better function
- adjustable zoom / area by mouse
- entry / link making bindings
***************
*** 68,73 ****
--- 70,77 ----
+ fillet implementation handling all connections from a node
simultaneously.
anybody:
+ - &ref2 Some way to execute code when a window is closed (for
+ example, a Binder.windowClosed() method-- or... SOMETHING).
+ make mstmpimg generate images also in a resolution which better fits
1024x1024 textures - currently a LOT of space is being wasted
PEG:
***************
*** 81,87 ****
- implementation of ImageCache
jvk, tjl:
- think about using render-to-texture to speed up papers.
! We now control the repeating units; rendering one such
unit to a relatively high-resolution texture would enable
us to use only one pass; rendering it would be quick
on the GPU. This way we wouldn't have to worry about
--- 85,91 ----
- implementation of ImageCache
jvk, tjl:
- think about using render-to-texture to speed up papers.
! We now control the repeating units; rendering one such
unit to a relatively high-resolution texture would enable
us to use only one pass; rendering it would be quick
on the GPU. This way we wouldn't have to worry about
- [Gzz-commits] gzz TODO, (continued)
- [Gzz-commits] gzz TODO, Tuomas J. Lukka, 2002/09/23
- [Gzz-commits] gzz TODO, Tuomas J. Lukka, 2002/09/23
- [Gzz-commits] gzz TODO, Tuomas J. Lukka, 2002/09/23
- [Gzz-commits] gzz TODO, Tuomas J. Lukka, 2002/09/24
- [Gzz-commits] gzz TODO, Tuomas J. Lukka, 2002/09/24
- [Gzz-commits] gzz TODO, Tuomas J. Lukka, 2002/09/24
- [Gzz-commits] gzz TODO, Tuomas J. Lukka, 2002/09/24
- [Gzz-commits] gzz TODO, Janne V. Kujala, 2002/09/24
- [Gzz-commits] gzz TODO, Janne V. Kujala, 2002/09/24
- [Gzz-commits] gzz TODO, Tuomas J. Lukka, 2002/09/24
- [Gzz-commits] gzz TODO,
Benja Fallenstein <=
- [Gzz-commits] gzz TODO, Benja Fallenstein, 2002/09/25
- [Gzz-commits] gzz TODO, Benja Fallenstein, 2002/09/25
- [Gzz-commits] gzz TODO, Tuomas J. Lukka, 2002/09/25
- [Gzz-commits] gzz TODO, Benja Fallenstein, 2002/09/25
- [Gzz-commits] gzz TODO, Matti Katila, 2002/09/25
- [Gzz-commits] gzz TODO, Tuomas J. Lukka, 2002/09/26
- [Gzz-commits] gzz TODO, Tuomas J. Lukka, 2002/09/26