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[Gzz-commits] gzz/gfx Makefile libcoords/Coords.hxx
From: |
Tuomas J. Lukka |
Subject: |
[Gzz-commits] gzz/gfx Makefile libcoords/Coords.hxx |
Date: |
Wed, 25 Sep 2002 11:58:44 -0400 |
CVSROOT: /cvsroot/gzz
Module name: gzz
Changes by: Tuomas J. Lukka <address@hidden> 02/09/25 11:58:44
Modified files:
gfx : Makefile
gfx/libcoords : Coords.hxx
Log message:
Have to put Coords before Debug or it crashes --- augh, are we
dependent on C++ initialization order? Bad\!
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/gfx/Makefile.diff?tr1=1.11&tr2=1.12&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/gfx/libcoords/Coords.hxx.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
Patches:
Index: gzz/gfx/Makefile
diff -c gzz/gfx/Makefile:1.11 gzz/gfx/Makefile:1.12
*** gzz/gfx/Makefile:1.11 Wed Sep 25 11:34:55 2002
--- gzz/gfx/Makefile Wed Sep 25 11:58:44 2002
***************
*** 8,14 ****
SUBDIRS=libutil libtexture libmosaic libtext libpaper libcolor libcoords
librenderables libcallgl jni
! JNIOBJS=jni/GzzGL-jni.o jni/paper-jni.o libcallgl/callgl.o libcolor/spaces.o
libmosaic/Mosaic.o libos/Os-GLX.o libpaper/Paper.o librenderables/Renderables.o
libtext/Text.o libtexture/Texture.o libtexture/Texture_pipetexture.o
libutil/buildmipmaps.o libutil/perlin.o libutil/Debug.o libcallgl/GL_kludge.o
libcoords/Coords.o
--- 8,14 ----
SUBDIRS=libutil libtexture libmosaic libtext libpaper libcolor libcoords
librenderables libcallgl jni
! JNIOBJS=jni/GzzGL-jni.o jni/paper-jni.o libcallgl/callgl.o libcolor/spaces.o
libmosaic/Mosaic.o libos/Os-GLX.o libpaper/Paper.o librenderables/Renderables.o
libtext/Text.o libtexture/Texture.o libtexture/Texture_pipetexture.o
libutil/buildmipmaps.o libutil/perlin.o libcallgl/GL_kludge.o
libcoords/Coords.o libutil/Debug.o
Index: gzz/gfx/libcoords/Coords.hxx
diff -c gzz/gfx/libcoords/Coords.hxx:1.2 gzz/gfx/libcoords/Coords.hxx:1.3
*** gzz/gfx/libcoords/Coords.hxx:1.2 Wed Sep 25 11:34:55 2002
--- gzz/gfx/libcoords/Coords.hxx Wed Sep 25 11:58:44 2002
***************
*** 4,9 ****
--- 4,10 ----
// XXX homogeneous coordinates for helping texture coordinates
namespace Coords {
+ PREDBGVAR(dbg);
using std::vector;
using std::cout;
using namespace Vec23;
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