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[Gzz-commits] gzz/doc/pegboard 1017/PEG_1017.rst 1018/PEG_101...
From: |
Asko Soukka |
Subject: |
[Gzz-commits] gzz/doc/pegboard 1017/PEG_1017.rst 1018/PEG_101... |
Date: |
Fri, 18 Oct 2002 09:14:46 -0400 |
CVSROOT: /cvsroot/gzz
Module name: gzz
Changes by: Asko Soukka <address@hidden> 02/10/18 09:14:10
Modified files:
doc/pegboard/1017: PEG_1017.rst
doc/pegboard/1018: PEG_1018.rst
Log message:
not much new
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/doc/pegboard/1017/PEG_1017.rst.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/doc/pegboard/1018/PEG_1018.rst.diff?tr1=1.1&tr2=1.2&r1=text&r2=text
Patches:
Index: gzz/doc/pegboard/1017/PEG_1017.rst
diff -c gzz/doc/pegboard/1017/PEG_1017.rst:1.3
gzz/doc/pegboard/1017/PEG_1017.rst:1.4
*** gzz/doc/pegboard/1017/PEG_1017.rst:1.3 Wed Oct 16 02:15:12 2002
--- gzz/doc/pegboard/1017/PEG_1017.rst Fri Oct 18 09:14:10 2002
***************
*** 3,10 ****
=============================================================
:Author: Asko Soukka
! :Date: $Date: 2002/10/16 06:15:12 $
! :Revision: $Revision: 1.3 $
:Status: Incomplete
The reading depth in ``gzz.view.BFRaster`` is currently a public
--- 3,10 ----
=============================================================
:Author: Asko Soukka
! :Date: $Date: 2002/10/18 13:14:10 $
! :Revision: $Revision: 1.4 $
:Status: Incomplete
The reading depth in ``gzz.view.BFRaster`` is currently a public
***************
*** 12,28 ****
publicity makes it readable from using context, publicity makes
it also directly writable. Currently writing directly into the
attribute from the context is the only way to change raster's reading
! depth.
! We could avoid this and use the depth attribute read only as the
! other attributes in raster's by making it a new parameter for
! ``BFRaster.read()``.
Currently there is a default value for the depth attribute. If
the new depth attribute is always obligatory the default value
is never used. Should we add the new attribute by only overloading /
! not replacing the current ''BFRaster.read()'' and make still
! possible to use the default value?
Changes
-------
--- 12,34 ----
publicity makes it readable from using context, publicity makes
it also directly writable. Currently writing directly into the
attribute from the context is the only way to change raster's reading
! depth. Although, writing directly into the attribute is
! deprecated.
! Issues
! ------
!
! We could avoid direct writing and use the depth attribute read
! only (as the other attributes in rasters) by making it a new
! parameter for ``BFRaster.read()``.
Currently there is a default value for the depth attribute. If
the new depth attribute is always obligatory the default value
is never used. Should we add the new attribute by only overloading /
! not replacing the current ''BFRaster.read()'' and make it still
! possible to use also the default value?
!
!
Changes
-------
***************
*** 38,48 ****
- public void read(Cell center, Dim[] dims) {
+ public void read(Cell center, Dim[] dims, int rdepth) {
+ depth = rdepth;
-
-
-
-
-
-
-
-
--- 44,46 ----
Index: gzz/doc/pegboard/1018/PEG_1018.rst
diff -c gzz/doc/pegboard/1018/PEG_1018.rst:1.1
gzz/doc/pegboard/1018/PEG_1018.rst:1.2
*** gzz/doc/pegboard/1018/PEG_1018.rst:1.1 Thu Oct 17 02:14:44 2002
--- gzz/doc/pegboard/1018/PEG_1018.rst Fri Oct 18 09:14:10 2002
***************
*** 3,24 ****
=============================================================
:Author: Asko Soukka
! :Date: $Date: 2002/10/17 06:14:44 $
! :Revision: $Revision: 1.1 $
:Status: Incomplete
Yes, I believe that the view interface in 0.8 is much more
! flexible than the on in 0.6. Although I have been now working
! on 0.8 for weeks, I need still time to get used to those
coordsys transformations everywhere. I think there should be
! easy-to-use interface for prototyping new views. Something where
! you can start directly putting some vobs into (at least 2D) space
! and see the results without need to think optimal view spesific
coordinate systems first.
``VobVanishingClient`` seems to have already it own simplified
routines for placing vobs and building connections. Using those in
``PlainVanishing`` looks quite nice. So, generalizing ``VobVanishingClient``
! would be a good start. Probably using the raster could also be made easier,
! at least better documented.
--- 3,35 ----
=============================================================
:Author: Asko Soukka
! :Date: $Date: 2002/10/18 13:14:10 $
! :Revision: $Revision: 1.2 $
:Status: Incomplete
Yes, I believe that the view interface in 0.8 is much more
! flexible than the on in 0.6. Although I had been working
! on 0.8 for weeks, I still had problems to get used to those
coordsys transformations everywhere. I think there should be
! easy-to-use interface for prototyping new views. Something with
! you can start directly putting some vobs into space and see
! the results without need to think optimal view spesific
coordinate systems first.
+ Issues
+ ------
+
``VobVanishingClient`` seems to have already it own simplified
routines for placing vobs and building connections. Using those in
``PlainVanishing`` looks quite nice. So, generalizing ``VobVanishingClient``
! would be a good start. So, because ``PlainVanishing`` is a hard coded
! component int ``VobVanishingClient``, I would first make this component
! a parameter for ``VobVanishingClient``'s constructor, interface for the
! component, and finally ``PlainVanishing`` only implements that interface.
! Looks too simple this far. There must another issues to concern?
!
! Naming issues for above... and UML.
!
! Probably using the raster could also be made easier or at least
! better documented.
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